Indo-MathEdu Intellectuals Journal
Vol. 6 No. 3 (2025): Indo-MathEdu Intellectuals Journal

Bibliometric Analysis of Game-Based Learning Trends in Science Subjects in Elementary Schools

Putri, Rachmadiah (Unknown)
Amriyah, Chairul (Unknown)
Yanti, Yuli (Unknown)



Article Info

Publish Date
19 May 2025

Abstract

Quality education is greatly influenced by the use of technology, especially in learning in the digital era. This study aims to analyze publication trends related to game-based learning in IPAS subjects in primary schools. The method used is qualitative with a bibliometric approach, where data is collected from publications indexed on Google Scholar using Publish or Perish and VOSviewer software. The research object included 100 documents published between 2023 and 2025. Data analysis techniques included keyword mapping, number of publications, and citation analysis. The results showed an increase in the frequency of publications on game-based learning, with Tuanku Tambusai University of Heroes as the top institution. The main keywords that emerged included 'learning,' 'game-based,' and 'learning media,' reflecting the focus on the interaction between games and the learning process. In conclusion, game-based learning has the potential to increase student motivation and engagement

Copyrights © 2025






Journal Info

Abbrev

imeij

Publisher

Subject

Mathematics

Description

Indo-MathEdu Intellectuals Journal is a fully refereed (double-blind peer review) and an open-access online journal for academics, researchers, graduate students, early-career researchers and students, published by Lembaga Intelektual Muda (LIM) Maluku. IMEIJ is a periodical publication (two times a ...