Indo-MathEdu Intellectuals Journal
Vol. 6 No. 5 (2025): Indo-MathEdu Intellectuals Journal

Pengembangan Media Pembelajaran Animasi Game Berbasis Canva pada Materi Membaca dan Menulis Suku Kata pada Kelas 1 SDN Pakis V Surabaya

Riana, Aulia (Unknown)
Yuanta, Friendha (Unknown)
Bahtiar, Reza Syehma (Unknown)



Article Info

Publish Date
31 Jul 2025

Abstract

This study aims to develop Canva-based animated game learning media called Batulia Play for reading and writing syllables in grade 1 students of SDN Pakis V Surabaya. This type of research is a development research (Research and Development) that adopts the ADDIE model (Analysis, Design, Development, Implementation, Evaluation), focusing on visual and interactive aspects to increase student motivation and learning outcomes. Media validation was conducted by media experts, material experts, and through student responses, followed by a pretest-posttest test to measure its effectiveness. The validation results showed an average percentage of 97% from media experts, 88% from material experts, and 92.73% from student responses, all included in the “Strongly Agree” category. After using Batulia Play media, student learning outcomes increased by 11.38%. Thus, Batulia Play media is proven to be feasible and effective in learning to read and write syllables in grade 1 SDN Pakis V Surabaya.

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Journal Info

Abbrev

imeij

Publisher

Subject

Mathematics

Description

Indo-MathEdu Intellectuals Journal is a fully refereed (double-blind peer review) and an open-access online journal for academics, researchers, graduate students, early-career researchers and students, published by Lembaga Intelektual Muda (LIM) Maluku. IMEIJ is a periodical publication (two times a ...