Building of Informatics, Technology and Science
Vol 7 No 2 (2025): September 2025

Penerapan Penyeimbangan Data Pada Analisis Sentimen Ulasan Game Magic Chess Go Go di Play Store dengan Naive Bayes

Mustaqim, Muhammad Hafizd (Unknown)
Santoso, Angga Bayu (Unknown)



Article Info

Publish Date
02 Sep 2025

Abstract

This study aims to perform sentiment analysis on reviews of the Magic Chess Go Go game from the Google Play Store, which exhibits data imbalance with 2,949 negative sentiment entries and 1,537 positive ones. To address this issue, a sentiment classification model was developed using the Naïve Bayes algorithm, along with a comparison of four data balancing methods: SMOTE, ADASYN, Random Oversampling (ROS), and Random Undersampling (RUS). Evaluation was conducted using a confusion matrix under two data splitting schemes, with the 80:20 split yielding the best performance. In this scheme, SMOTE achieved the highest accuracy at 84.2%, followed by ADASYN (83.8%), ROS (82.9%), and RUS (77.9%). These results indicate that SMOTE is the most effective method for handling data imbalance in this context. It can be concluded that applying SMOTE to the Naïve Bayes model in the 80:20 split scenario provides the best performance, demonstrating that synthetic data generation through SMOTE helps balance the dataset without significant information loss. Future work may explore alternative algorithms and parameter tuning to enhance sentiment classification performance.

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Journal Info

Abbrev

bits

Publisher

Subject

Computer Science & IT

Description

Building of Informatics, Technology and Science (BITS) is an open access media in publishing scientific articles that contain the results of research in information technology and computers. Paper that enters this journal will be checked for plagiarism and peer-rewiew first to maintain its quality. ...