International Journal of Social, Economic, and Business
Vol. 2 No. 1 (2025): September 2025

Virtual Romance: An Analysis of Artificial Intimacy in the Relationship of Players and Characters in the Love and Deepspace Otome Game

Harza, Meutya Aulia (Unknown)
Latif Ahmad Fauzan (Unknown)



Article Info

Publish Date
23 Sep 2025

Abstract

This study analyzes the artificial intimacy that forms between the players and the love interest character in Love and Deep Space, an innovative 3D visual otome game for young women. In the evolving landscape of online gaming, human-AI interaction has given rise to a new form of digital intimacy. Artificial intimacy, defined as intimacy with AI programmed to be responsive and affective, is built through AI personalization features that enable characters to respond to players deeply, cultivating feelings of being understood, valued, and validated. utilizing the Human-Machine Communication (HMC) framework, which views machines as active communicators, this study is unique due to its focus on Love and Deepspace, a sophisticated and new game and its application of HMC theory to examine the formation of emotional attachment and intimacy, as well as their impact on players real lives. 

Copyrights © 2025






Journal Info

Abbrev

ijseb

Publisher

Subject

Decision Sciences, Operations Research & Management Economics, Econometrics & Finance Social Sciences

Description

International Journal of Social, Economic, and Business published since 2024 is an open access International refereed research publishing journal with a focused aim on promoting and publishing original high quality research dealing with theoretical and scientific aspects in all disciplines of ...