Pendas : Jurnah Ilmiah Pendidikan Dasar
Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish

PENGEMBANGAN LKPD BERBASIS GAME-BASED LEARNING (GBL) PADA MATERI RAGAM BUDAYA INDONESIA DI KELAS V SEKOLAH DASAR

Bobby Kelvin (Unknown)
Rury Rizhardi, Ida Suryani (Unknown)



Article Info

Publish Date
28 Jun 2025

Abstract

This study aims to determine the results of developing a student worksheet (LKPD) based on game-based learning that is valid and practical for the topic of Indonesian cultural diversity in Grade V of elementary school. The research used the Research and Development (R&D) method with the ADDIE model, which includes the stages of Analyze, Design, Development, Implementation, and Evaluation. The research subjects were fifth-grade students at SD Negeri 22 Indralaya. Data collection techniques included questionnaires, interviews, and documentation. Data analysis was carried out through validity and practicality analysis. The results of expert validation showed an average percentage of 94.18%, categorized as "very valid." Meanwhile, student responses from one-to-one and small group trials showed a high level of practicality, with an average score of 92%, classified as "very practical." Based on the validation and trial results, it can be concluded that the game-based learning LKPD developed in this study is both valid and practical for use in teaching the topic of Indonesian cultural diversity to Grade V students. This product is expected to enhance students' interest and engagement in learning through an enjoyable and interactive approach.

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Journal Info

Abbrev

pendas

Publisher

Subject

Other

Description

Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education ...