International Journal Research on Metaverse
Vol. 1 No. 3 (2024): Regular Issue December

Exploring the Adoption of Metaverse Platforms in Corporations

Irfan, Muhamad (Unknown)



Article Info

Publish Date
01 Dec 2024

Abstract

This study explored the adoption of metaverse platforms in Indonesian corporations through a moderated model integrating Self-Determination Theory and the Technology Acceptance Framework. Data were collected from 355 respondents through a structured questionnaire, of which 344 were deemed valid after a validation step confirming prior use of metaverse platforms. The research focused on understanding the factors influencing Usage Intention (UI) by examining the roles of Customization Capability (CUS), Immersive Experience Features (IMF), Social Influence (SOC), and Technology Reliability (TR) on Perceived Usefulness (PU). The results indicated that CUS, IMF, and TR significantly enhanced PU, which was a strong predictor of UI, underscoring the critical mediating role of perceived usefulness in driving adoption. The findings revealed that customization and reliability were pivotal in enhancing perceived utility, while the impact of immersive features, though positive, was less pronounced. SOC had a modest effect on UI, suggesting that direct functional benefits of the platform were prioritized by users over peer validation. The study contributed to the literature by providing an integrated model that highlights the importance of both individual and contextual factors in technology adoption within corporate environments. Practical implications suggest that corporations should focus on developing customizable, reliable, and functionally beneficial metaverse platforms to foster sustained adoption.

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Journal Info

Abbrev

ijrm

Publisher

Subject

Computer Science & IT

Description

Virtual and augmented reality technologies Network infrastructure and architecture for the metaverse Digital economy and transactions in the metaverse Social and cultural aspects of virtual environments Development and design of content in the metaverse Impact of the metaverse on industries such as ...