International Journal Research on Metaverse
Vol. 2 No. 2 (2025): Regular Issue June 2025

Predicting FIFA Ultimate Team Player Market Prices: A Regression-Based Analysis Using XGBoost Algorithms from FIFA 16-21 Dataset

Warmayana, I Gede Agus Krisna (Unknown)
Yamashita, Yuichiro (Unknown)
Oka, Nobuto (Unknown)



Article Info

Publish Date
01 Jun 2025

Abstract

This study investigates the use of XGBoost, a machine learning algorithm, for predicting player prices in FIFA Ultimate Team (FUT) from FIFA 16 to FIFA 21. Virtual economies in gaming, particularly in FUT, have grown substantially, with in-game asset prices influenced by a variety of factors such as player attributes, performance metrics, and market dynamics. The objective of this research is to enhance the accuracy of price predictions in FUT through advanced machine learning techniques. The dataset comprises historical player data, including attributes such as rating, skills, and in-game statistics. XGBoost was employed due to its ability to handle large, complex datasets and capture non-linear relationships effectively. The model achieved an R-squared value of 0.8911, indicating that it explains 89% of the variance in player prices, while the RMSE value of 30368.85 reveals the model's precision in estimating prices. Feature importance analysis showed that attributes such as WorkRate and Rating significantly influenced price predictions. Compared to traditional methods like linear regression, XGBoost provided superior accuracy and computational efficiency, making it a valuable tool for understanding player price dynamics in virtual gaming markets. The findings suggest that accurate price predictions can improve gaming strategies for players and provide valuable insights for game developers in optimizing virtual economies. This research also highlights the potential for further exploration using advanced machine learning algorithms to predict price fluctuations in gaming environments.

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Journal Info

Abbrev

ijrm

Publisher

Subject

Computer Science & IT

Description

Virtual and augmented reality technologies Network infrastructure and architecture for the metaverse Digital economy and transactions in the metaverse Social and cultural aspects of virtual environments Development and design of content in the metaverse Impact of the metaverse on industries such as ...