Jurnal Komtika (Komputasi dan Informatika)
Vol 9 No 1 (2025)

Web Game Implementasi Metode Agile dalam Pembuatan Sistem Game Edukatif Berbasis Web untuk Pembelajaran Bahasa Inggris Tingkat Sekolat Dasar

Pratiwi, Ayu Okta (Unknown)
Qisthiano, M Riski (Unknown)
Aulia, Nanda Aftaa (Unknown)



Article Info

Publish Date
31 May 2025

Abstract

This research aims to develop a web-based educational game system aimed at supporting the English language learning process at the elementary school level. The main problem raised is the low interest and motivation of students in learning English through conventional learning methods which tend to be monotonous. To overcome this, a technology-based approach is used by applying Agile methods in the system development process. The Agile method was chosen because it is flexible and allows system development to be carried out gradually and repeatedly according to user needs. The development process includes planning, design, implementation, testing and evaluation stages. The system developed consists of several main features, such as a login page, user dashboard, and game page which includes listening, vocabulary and sentence material. The results of this research show that the system built is able to provide a more interesting, interactive and effective learning experience for elementary school students. Thus, the application of web-based educational game technology can be an alternative solution that supports improving the quality of English learning

Copyrights © 2025






Journal Info

Abbrev

komtika

Publisher

Subject

Computer Science & IT Engineering

Description

Aims Jurnal Komtika (Komputasi dan Informatika) is a scientific journal published by the Faculty of Engineering, Universitas Muhammadiyah Magelang and is Accredited by the Ministry for Research, Technology, and Higher Education (RISTEKDIKTI)(No:200/M/KPT/2020). It is a medium for researchers, ...