Edumaspul: Jurnal Pendidikan
Vol 9 No 2 (2025): Edumaspul: Jurnal Pendidikan

Improving Students’ Vocabulary Mastery By Using Smile Game At SMP Swasta Hosana Medan

Indriani Sintiafeni Sinaga (Universitas Potensi Utama, Medan Indonesia)
Yenita Uswar (Universitas Potensi Utama, Medan Indonesia)



Article Info

Publish Date
01 Oct 2025

Abstract

This study aims to improve students' vocabulary mastery using the smile game at Hosana Private Junior High School, Medan. This study uses the Classroom Action Research (CAR) method, conducted in two cycles: cycle 1 and cycle 2, consisting of planning, implementation, observation, and reflection. Data were collected using observation sheets, interviews, and documentation. This analysis uses qualitative and quantitative analysis in student learning methods regarding the smile game method. The research subjects involved 25 eighth-grade junior high school students. The results showed that in the student learning test (pre- test), the average score obtained was 68.6. Then, in cycle I, the average score was 70.4, in cycle II, the average score was 76.4, and in the post-test, the average score was 80. The study concluded that students experienced significant improvement in the implementation of the Smile Game learning model from the initial to the final exam.

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Journal Info

Abbrev

maspuljr

Publisher

Subject

Other

Description

Edumaspul: Jurnal Pendidikan is concern in publishing the original research articles, review articles from the contributors and the current issues related to multidisipline of education. Edumaspul: Jurnal Pendidikan focuses on the following topics: Curriculum development, teacher education and ...