The futsal pitch rental process at Golden Goal is still done manually through direct communication or text messages, which often results in various problems such as unstructured booking queues, schedule conflicts due to the lack of a clear queuing system, and late payments. These problems result in low operational efficiency and an increased potential for scheduling errors. This research aims to develop a mobile-based futsal pitch rental application equipped with the implementation of the First Come First Serve (FCFS) algorithm to ensure the booking process is carried out based on the user's arrival time in a fair and orderly manner. The system development method used is the Waterfall model, which includes requirements analysis, design, implementation, testing, and maintenance. The application was developed using the Flutter framework because it has the ability to produce Android and iOS applications with only a single codebase, faster development time, and stable and responsive interface performance. These advantages make Flutter suitable for building a real-time booking system that requires fast interaction and a consistent user experience. Furthermore, the application is integrated with Midtrans services as a payment gateway to facilitate automatic digital payment transactions. Testing results using the black-box method indicate that all key features, including schedule selection, FCFS-based queuing mechanism, payment processing, and rental data management, have run well as needed. The implementation of this system has proven to be able to reduce schedule conflicts, improve the accuracy of the booking process, and increase the efficiency of rental management at Golden Goal. Thus, this application can be an effective and modern solution to address the problem of futsal field rentals that have been handled manually.
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