Jurnal Nasional Teknologi Informasi dan Aplikasinya
Vol. 2 No. 3 (2024): JNATIA Vol. 2, No. 3, Mei 2024

Pengembangan Algoritma Caesar Cipher dalam Game-Based Learning untuk Pendidikan Kriptografi pada Anak

Putu Arya Dharma Kesuma (Unknown)
I Gede Surya Rahayuda (Unknown)



Article Info

Publish Date
01 May 2024

Abstract

The decline in children's interest in learning due to easy access to games is the main reason I designed game-based learning. To make learning more engaging, presenting materials in an interactive way is essential. Game-based learning addresses this issue by packaging educational content attractively, increasing children's interest in learning. This game will introduce the world of IT to children, particularly cyber security. One key concept is cryptography, using the Caesar cipher algorithm due to its simplicity and suitability for children. The Caesar cipher enables both encryption and decryption processes, making it perfect for teaching cryptography basics. By designing the game as an interactive mystery, it aims to enhance children's learning interest and introduce them to cyber security effectively, making learning both fun and educational. 

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Journal Info

Abbrev

jnatia

Publisher

Subject

Computer Science & IT Engineering

Description

JNATIA (Jurnal Nasional Teknologi Informasi dan Aplikasinya) adalah jurnal yang berfokus pada teori, praktik, dan metodologi semua aspek teknologi di bidang ilmu komputer, informatika dan teknik, serta ide-ide produktif dan inovatif terkait teknologi baru dan teknologi informasi. Jurnal ini memuat ...