Academia Open
Vol. 10 No. 2 (2025): December

User Perceptions Toward Gamification in Digital Sharia Savings: Persepsi Pengguna Terhadap Gamifikasi dalam Tabungan Syariah Digital

Muhammad Andreansyah Ilham Sembiring Andre (Program Studi Perbankan Syariah, Universitas Islam Negeri Sumatera Utara)
Sri Ramadhani (Program Studi Ekonomi Islam, Universitas Islam Negeri Sumatera Utara)
Muhammad Syahbudi (Program Studi Ekonomi Islam, Universitas Islam Negeri Sumatera Utara)



Article Info

Publish Date
22 Jul 2025

Abstract

General Background: The rapid digital transformation in Indonesia's Islamic banking sector aims to improve service quality and financial inclusion through mobile applications. Specific Background: Despite technological advancements, user engagement with digital Islamic savings remains low, highlighting a need for innovative strategies. Knowledge Gap: Limited research exists on the role of gamification in enhancing engagement with Sharia-based digital financial products, especially outside Java. Aims: This study investigates user perceptions of gamification elements—such as daily missions, challenges, and progress bars—on engagement with Bank Jago Syariah's mobile savings platform in Medan. Results: Using the Technology Acceptance Model, findings from 30 users show that perceived enjoyment (score: 85), usefulness (82), and intention to use (81) are all rated highly. Qualitative insights confirm that gamification motivates users and improves satisfaction. Novelty: This research offers a regional perspective from Medan, filling a geographic and thematic gap by integrating Sharia values with gamification design. Implications: The results suggest that interactive, Sharia-compliant gamification features can effectively boost user loyalty and should be strategically implemented in Islamic fintech development.Highlight : Gamification such as daily missions and progress bars were shown to increase user motivation and engagement. Perceived Enjoyment scored the highest, indicating fun to be a key factor in feature adoption. Customization of features with Shariah values and user-friendly interfaces are recommended to increase loyalty. Keywords : Gamification, Tabungan Syariah Digital, Keterlibatan Pengguna, TAM, Bank Jago Syariah

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Journal Info

Abbrev

acopen

Publisher

Subject

Medicine & Pharmacology Public Health

Description

Academia Open is published by Universitas Muhammadiyah Sidoarjo published 2 (two) issues per year (June and December). This journal provides immediate open access to its content on the principle that making research freely available to the public supports a greater global exchange of knowledge. This ...