This study is motivated by the low reading interest among elementary school students and the limited use of engaging and interactive learning media, which causes reading activities to be perceived as boring and less involving for students. This study aims to determine the effect of using the snakes and ladders game as a learning medium on students’ interest in reading narrative texts at the elementary school level. This research employs a quantitative method with an experimental approach using a Quasi-Experimental Design, specifically the Nonequivalent Control Group Design model. The population consists of all fifth-grade students of SDN Ngagelrejo 1/396 Surabaya, with class VG as the experimental group and class VB as the control group, selected through purposive sampling. Data were collected using a reading interest questionnaire that had been tested for validity and reliability. Data analysis was conducted using prerequisite tests, including normality and homogeneity tests, followed by hypothesis testing using the Independent Samples t-test with the assistance of SPSS. The results showed a significance value of Sig. (2-tailed) = 0.000 < 0.05, indicating a significant difference between the experimental and control groups. This finding demonstrates that the use of the snakes and ladders game as a learning medium can improve students’ interest in reading narrative texts in elementary school. Therefore, the snakes and ladders game can be used as an innovative, interactive, and enjoyable alternative learning medium to enhance students’ reading interest in elementary schools.
Copyrights © 2026