Pendas : Jurnah Ilmiah Pendidikan Dasar
Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Release

PENGARUH PENGGUNAAN MEDIA PEMBELAJARAN DIGITAL GAMIFIKASI TERHADAP MINAT BELAJAR SISWA PADA MATA PELAJARAN EKONOMI DI SMA NEGERI 2 PEKANBARU

Tri Ningsih, Sari (Unknown)
Nurhuda (Unknown)



Article Info

Publish Date
01 May 2026

Abstract

This study aims to examine the effect of digital learning media on students’ learning interest in Economics at SMA Negeri 2 Pekanbaru, the magnitude of the effect, and the obstacles encountered in its implementation. This research employed a quantitative approach using an experimental method. The research subjects were eleventh-grade social science students at SMA Negeri 2 Pekanbaru, who were divided into an experimental group and a control group. The research instrument was a learning interest questionnaire. Data analysis techniques included classical assumption tests and the Independent Samples t-Test.The results indicate that the use of digital learning media has a significant effect on students’ learning interest, as evidenced by a significance value of 0.000 (< 0.05). Digital learning media also show a considerable effect in increasing the learning interest of eleventh-grade social science students. The obstacles identified in the implementation of digital learning media include limited access to devices and internet connectivity, teachers’ readiness and competence, and time management in the learning process. Therefore, digital learning media can be used as an effective alternative to enhance students’ learning interest in Economics

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Journal Info

Abbrev

pendas

Publisher

Subject

Other

Description

Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education ...