The character of cooperation that occurs due to the lack of teacher innovation, so that the limited learning media in the student learning process. The use of learning media is needed so that the learning process becomes more effective and enjoyable, especially in the Pancasila Education subject on the material of mutual cooperation lifestyle. This study aims to improve the character of student cooperation through the use of traditional engklek game learning media. This type of research is a development research (Research and Development) with the ADDIE model consisting of five stages, namely analysis, design, development, implementation and evaluation. The feasibility test was carried out by three expert validations and teacher response scales and student responses. The results showed that the traditional engklek game learning media obtained an average percentage value, namely media experts obtained a percentage of 92% with the category "Very Valid", language experts obtained a percentage of 86% with the category "Very Valid", material experts obtained a percentage of 94% with the category "Very Valid", the teacher response scale obtained a percentage of 90% with the category "Very Practical", and the student response scale obtained a percentage of 93% with the category "Very Interesting". Based on the results of the study, it shows that the traditional engklek game learning media that the researcher developed is "Very Eligible" to be used as a learning medium.
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