International Journal of Electrical and Computer Engineering
Vol 16, No 3: June 2026

Exploring the relationship of learning engagement, learning interaction, and learning outcomes in gamified massive open online courses

Yusoff, Azizul Mohd (Unknown)
Salam, Sazilah (Unknown)
Mohamad, Siti Nurul Mahfuzah (Unknown)
Pudjoatmodjo, Bambang (Unknown)



Article Info

Publish Date
01 Jun 2026

Abstract

This study investigates the interplay between learning engagement, interaction, and outcomes within the context of gamified massive open online courses (G-MOOCs). By synthesizing literature on MOOCs, gamification, and user engagement, the research identifies significant correlations among these variables. Utilizing a structural equation model partial least squares (SEM-PLS) approach, the study analyzes data from a survey of Bachelor of Computer Science students at a technical and vocational education and training (TVET) public university. Results indicate that both learning engagement and interaction significantly influence learning outcomes, with optimal results achieved when both factors are high. These findings highlight the potential of gamification to enhance educational experiences and suggest directions for future research in gamified learning environments.

Copyrights © 2026






Journal Info

Abbrev

IJECE

Publisher

Subject

Computer Science & IT Electrical & Electronics Engineering

Description

International Journal of Electrical and Computer Engineering (IJECE, ISSN: 2088-8708, a SCOPUS indexed Journal, SNIP: 1.001; SJR: 0.296; CiteScore: 0.99; SJR & CiteScore Q2 on both of the Electrical & Electronics Engineering, and Computer Science) is the official publication of the Institute of ...