Jurnal Pendidikan Biologi Indonesia
Vol. 12 No. 2 (2026): JULY

Designing augmented reality problem-based learning in plant growth: Addressing the development of 21st-century skills

Nurul Asikin (Department of Biology Education, Faculty of Teacher Training and Education, Universitas Maritim Raja Ali Haji, Indonesia)
Arinda Eka Lidiastuti (Department of Biology Education, Faculty of Economics, Education, Social Humanities & Science Technology, Universitas Kristen Cipta Wacana, Indonesia)
Novie Ary Priyanti (Department of Biology Education, Faculty of Economics, Education, Social Humanities & Science Technology, Universitas Kristen Cipta Wacana, Indonesia)
M. Arsyad (Department of Biology Education, Faculty of Teacher Training and Education, Universitas Lambung Mangkurat, Indonesia)
Achmad Shobirin (Department of Informatics Engineering, Faculty of Electrical Engineering, Universitas Negeri Malang, Indonesia)
Annisa Qadri Tanjung (Master's Program in Primary Education, School of Graduate Studies, Universitas Negeri Malang, Indonesia)



Article Info

Publish Date
21 Jul 2026

Abstract

Background: The concept of plant growth is fundamental to biology education. However, conventional instruction often emphasizes conceptual memorization rather than active inquiry, collaboration, and problem-solving, limiting opportunities for students to develop essential 21st-century skills. Objectives: This study aims to analyze students' 21st-century skills profiles as a needs assessment to inform the design of an Augmented Reality Problem-Based Learning (ARPBL) model for plant growth learning. Methods: A descriptive quantitative approach was employed involving 274 secondary school students from 33 schools in Indonesia. Data were collected using a validated Likert-scale questionnaire measuring four core competencies: critical thinking, creativity, collaboration, and communication. The results were used to inform the development of an ARPBL prototype integrating mobile-based augmented reality with problem-based learning scenarios. Results: The findings indicate that students demonstrate moderate to high levels of creativity and communication, while critical thinking remains at a basic level. This imbalance underscores the need for more interactive and technology-enhanced instructional strategies. The ARPBL model incorporates 3D visualization and contextual problem-solving activities, offering an immersive learning experience that enhances both conceptual understanding and skill development. Conclusion: ARPBL shows strong potential to address cognitive and skill gaps in biology education and is recommended to promote deeper understanding and strengthen students' 21st-century competencies.

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Journal Info

Abbrev

jpbi

Publisher

Subject

Agriculture, Biological Sciences & Forestry

Description

JPBI (Jurnal Pendidikan Biologi Indonesia), ISSN 2442-3750 (print); ISSN 2527-6204 (online), publishes a scientific papers on the results of the study/research and review of the literature in the sphere of biology education in primary education, secondary education, and higher education. ...