Land Journal
Vol. 7 No. 2 (2026): Juli 2026

IMPLEMENTASI MARKETPLACE DIGITAL “NITI” BERBASIS WEB SEBAGAI SARANA PROMOSI GAME KARYA ANAK BANGSA

Muhammad Hijrah Hamdallah Hijrah Hamdallah (Universitas Logistik dan Bisnis Internasional)
Ghina Soraya Herlambang (Universitas Logistik dan Bisnis Internasional)
casmadi yohanes (Bisnsi Digital)



Article Info

Publish Date
31 Jul 2026

Abstract

The local game industry in Indonesia has significant potential, yet it still faces challenges in terms of promotion and distribution. Many local developers experience difficulties in showcasing their products because existing platforms are predominantly dominated by foreign companies. Therefore, this report discusses the design of a web-based digital marketplace named NITI, which is specifically developed to support games created by Indonesian developers. The system development was carried out through needs analysis, database design using an Entity Relationship Diagram (ERD), and system implementation based on PHP and MySQL. The NITI platform provides main features such as game product management, transaction and order management systems, community chat, and a revenue- sharing mechanism between developers and the platform. In addition, administrators play a role in managing data and monitoring system activities. The results of the design indicate that NITI can help increase the visibility of local games, facilitate the monetization process, and build a more structured and sustainable game industry ecosystem.

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Journal Info

Abbrev

jurnalland

Publisher

Subject

Economics, Econometrics & Finance

Description

Ruang Lingkup : Akuntansi; Analisis Laporan Keuangan; Audit; Perpajakan; Perbankan; Keuangan Internasional; Etika Akuntansi; Sistem Informasi Akuntansi, Akuntansi ...