Low effectiveness of English Public Speaking (EPS) practice is an obstacle to improve the speaking ability of English as Foreign Language (EFL) students in secondary school. The phenomenon is caused by the limitation of learning media and student’s low learning motivation. This research aims to create an interactive educational media to improve the will and interest of the students to practice more EPS. Descriptive mixed-method approach is used in this research with interview and questionaries as the research instrument. Board game “Talk to Conquer” is developed as the solution for this research problem. The board game is made according to the preferences and the characteristics of the EFL learners in secondary school, thus resulting the high effectiveness of it as an educational media for EPS practice.
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