Pendas : Jurnah Ilmiah Pendidikan Dasar
Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Published

PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS GAME PADA WEBSITE WORDWALL UNTUK MENINGKATKAN HASIL BELAJAR EKONOMI SISWA KELAS X SMA NEGERI 5 MEDAN

Ginting, Renata Olivia (Unknown)
Lubis, Putri Kemala Dewi (Unknown)



Article Info

Publish Date
16 Jul 2026

Abstract

This study aims to develop game-based learning media using the Wordwall website and to determine its feasibility and effectiveness in improving the economics learning outcomes of Grade X students at SMA Negeri 5 Medan regarding the topic of Markets and Economic Activities. The study was motivated by the fact that the economics learning evaluation process was still being conducted using conventional paper-based methods, which failed to sufficiently engage students or spark their interest during lessons. A Research and Development (R&D) approach was employed, utilizing the ADDIE (Analysis, Design, Development, Implementation, Evaluation) development model. Participants were selected via purposive sampling: Class X-9 served as the experimental group using the Wordwall-based media, while Class X-12 served as the control group using conventional instruction. Media feasibility was assessed by three validators, a media expert, a subject matter expert, and an instructional practitioner, while effectiveness was measured through pre-test and post-test results analyzed using the Independent Sample T-Test and N-Gain test. The results indicate that the game-based learning media on Wordwall is highly feasible for use, with validation scores of 90.8% from the media expert, 97.1% from the subject matter expert, and 97.2% from the instructional practitioner, resulting in an average score of 95% (categorized as “highly feasible”). The Independent Sample T-Test yielded a significance value of 0.002 (< 0.05), indicating a significant difference in learning outcomes between the experimental and control groups. The N-Gain test showed a 0.70 gain for the experimental group and a 0.55 gain for the control group. Thus, it can be concluded that the game-based learning media on Wordwall is both feasible and effective for use as an evaluation tool in economics education to improve the learning outcomes of Grade X students at SMA Negeri 5 Medan.

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Journal Info

Abbrev

pendas

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Other

Description

Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education ...