Pendas : Jurnah Ilmiah Pendidikan Dasar
Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Posted

RANCANG BANGUN WEBSITE ALSKY STORE SEBAGAI MARKETPLACE DIGITAL LAYANAN TOP UP GAME DAN JASA JOKI MENGGUNAKAN METODE AGILE

Faizal Ersa Alfarobi (Unknown)
Tedi Budiman (Unknown)



Article Info

Publish Date
29 Jul 2026

Abstract

This study aims to design and develop the ALSKY STORE website as a digital marketplace for game top-up and boosting services. The system was developed using the Agile method to support iterative development based on user requirements. The website was built using Laravel 12, PHP, and MySQL, and tested using Black Box Testing. The results show that the system simplifies the ordering, payment, and transaction management processes within an integrated platform. Therefore, the ALSKY STORE website improves service efficiency and provides users with a more convenient digital transaction experience.

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Journal Info

Abbrev

pendas

Publisher

Subject

Other

Description

Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education ...