The aims of this study is to determine the feasibility and response to the domino card learning media developed number place value material. This research method uses the R&D development method with the ADDIE model consisting of five stages, namely analysis, design, development, implementation, and evaluate. The research instrument applied media expert and material expert validation sheets and feasibility response questionnaire sheets to 1 educator and 30 third grade elementary school students. The data analysis technique used a likert scales’ questionnaire. The results of media expert validation received a score of 74% before being revised categorized as feasible and a score of 94% after being revised categorized as very feasible. The results of material expert validation with a score of 93% are categorized as very feasible. After being tested, the response of students obtained a score of 93% which was categorized as very feasible and the response of educators received a score of 92% which was categorized as very feasible. Assessment of learning media made with the categories obtained is very feasible and good. The results obtained show that this learning media is very feasible and good for use on the material of the place value of numbers in learning mathematics.
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