Jurnal Ilmu Komputer dan Teknologi Informasi
Vol. 3 No. 2 (2026): September

Aplikasi Game Endless Runner 2D “Shadow Veil” Menggunakan Godot Engine Dengan Metode GDLC

Alkindy Dhiyaa Ulhaq (Universitas Harapan Medan)
Yanty Faradillah Siahaan (Universitas Harapan Medan)



Article Info

Publish Date
28 Sep 2026

Abstract

Mobile technology is rapidly advancing, leading to an increased demand for digital entertainment, particularly Android games. This research aims to design and build a 2D endless runner game titled “Shadow Veil” using the Godot Engine. “Shadow Veil” is an endless runner game featuring action elements, including a combat system against enemies, combined with a fantasy theme. In this game, players control a character that continuously runs while facing various obstacles and enemies that block the path. The method employed in this research is the Game Development Life Cycle (GDLC), which consists of five stages: initiation, pre-production, production, testing, and release. The game was tested using the Black Box Testing method to ensure that all functions and features operate correctly. The results indicate that the game “Shadow Veil” has been successfully developed and runs well on the Android platform, with all gameplay features, attack systems, scoring systems, and user interfaces functioning as intended. This game is expected to be an engaging entertainment option while also providing educational value to players by enhancing reflexes, agility, and quick decision-making when facing obstacles and enemies.

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Journal Info

Abbrev

jikti

Publisher

Subject

Computer Science & IT

Description

Welcome to the Jurnal Ilmu Komputer dan Teknologi Informasi! Jurnal Ilmu Komputer dan Teknologi Informasi is a scientific publication that focuses on the latest research in the fields of computer science and information technology. This journal presents high-quality articles covering a variety of ...