cover
Contact Name
Yusram, S.Pd., M.Pd
Contact Email
journal.lamintang@gmail.com
Phone
+6281268339633
Journal Mail Official
journal.lamintang@gmail.com
Editorial Address
Building of LET Centre. Buana Impian, Blok B1 No. 27. Kota Batam 29452, KEPRI. Indonesia
Location
Kota batam,
Kepulauan riau
INDONESIA
International Journal of Multimedia and Recent Innovation (IJMARI)
ISSN : 27214745     EISSN : 27217299     DOI : https://doi.org/10.36079/lamintang.ijmari
Core Subject : Science,
The aim of this journal is to publish high-quality articles dedicated to all aspects of the latest outstanding developments in the field of Multimedia.
Articles 2 Documents
Search results for , issue "Vol 3 No 1 (2021)" : 2 Documents clear
Learning History Using Augmented Reality Nur Ain Najihah Ibharim; Siti Zalifah Ramli; Siti Aishah Zahari; Nur Amalia Atikah Edyanto; Muhammad Asyraf Abdullah Zawawi
International Journal of Multimedia and Recent Innovation Vol 3 No 1 (2021)
Publisher : Lamintang Education and Training Centre, in collaboration with the International Association of Educators, Scientists, Technologists, and Engineers (IA-ESTE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36079/lamintang.ijmari-0301.199

Abstract

Subject of history is one of the subject that must be passed in the SPM examination. Subjet of history is very important in our life as a guides and teaches us in how to progress and advance not making the same mistakes. We also must have deep knowledge about history of homeland so we can appreciate them and also make them all our idols. However, learning about history of homeland warrior can be challenging, especially for student who think that learning about history is boring and some student are less aware of the importance of studying history. For help teacher to teach and also attract student in learn about history, we are try to use Augmented Reality for make learning session fun. The research aims to design an application for learning history of homeland using Augmented Reality.
Learn Idioms Using Augmented Reality Nur Amalia Atikah Edyanto; Siti Zalifah Ramli; Nur Ain Najihah Ibharim; Siti Aishah Zahari; Muhammad Asyraf Abdullah Zawawi
International Journal of Multimedia and Recent Innovation Vol 3 No 1 (2021)
Publisher : Lamintang Education and Training Centre, in collaboration with the International Association of Educators, Scientists, Technologists, and Engineers (IA-ESTE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36079/lamintang.ijmari-0301.209

Abstract

English language is international language that are worldwide use and also one of the important language in communication and a main-medium of instruction in education in Malaysia. In order to become good in English we must learn since we were kids like since preschool and primary school and that show how important to learn English language. Then it need to help the students especially the pre-school and the primary school students to learn English in more effective and attractive ways so that they will not feel boring or lost interest in learning English language. Aim of this research is to find an interactive tool that can be used in learning an English idioms. This research use RAD Model to develop AR application and quantitative methods through questionnaires were implemented to evaluate the research that were developed. The research was evaluated by 10 teachers who teach English Language and evaluated based on usefulness, satisfaction and ease of use questionnaires.

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