Journal of Vocational and Career Education
Journal of Vocational and Career Education [p-ISSN 2339-0344| e-ISSN 2503-2305] is a peer-reviewed journal which welcomes submissions involving a critical discussion of policy and practice, as well as contributions to conceptual and theoretical developments in the field. It includes articles based on empirical research and analysis (quantitative, qualitative and mixed method) and welcomes papers from a wide range of disciplinary and inter-disciplinary perspectives. The journal embraces the broad range of settings and ways in which vocational and professional learning takes place and, hence, is not restricted by institutional boundaries or structures in relation to national systems of education and training. It is interested in the study of curriculum, pedagogy, and assessment, as well as economic, cultural and political aspects related to the role of vocational and professional education and training in society.
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Development of Richpeace Software-Based e-Modules on Digital Clothing Pattern Making Competence
Herdiningrum, Rinda Resi;
Wahyuningsih, Sri Endah;
Supraptono, Eko
Journal of Vocational and Career Education Vol 6, No 2 (2021): December 2021
Publisher : Universitas Negeri Semarang
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DOI: 10.15294/jvce.v6i2.34967
Mastery of computer aided design (CAD)-based design software to make fashion patterns for vocational students is very necessary, so that there is a conformity of competencies required by industry. One of the characteristics of 21st century learning is the integration of information and communication technology (ICT) in learning. Specifically, this research aims to: 1) develop richpeace software-based e-module; 2) analyze the feasibility of richpeace software-based e-module; and 3) analyze the effectiveness of richpeace software-based e-module to improve the competence of making digital fashion patterns for vocational students in the fashion study program. The research method used is Research and Development (RD). The feasibility and practicality validation analysis used the intraclass correlation Coefficients method with the help of SPSS v.19 software, while the analysis of the effectiveness of the developed e-module used the t test. Based on the results of data development and analysis, the resulting richpeace software-based emodule was declared very feasible by material experts with a score of (97.0) and very feasible by media experts with a score of (96.3). The practicality of the developed e-module was also tested by the fashion teacher, with very practical results (97.5). The e-module that was developed was also tested for effectiveness by using the t-test, with the result that there was a significant difference before and after using the e-module, with an increased value of 18.5 and a p-value of 0.000), and had an N-Gain value of 0, 93 which means that the developed e-module is very effective. Based on the results of the study, it can be concluded that the developed e-module is very feasible, very practical and very effective to improve the competence of making digital clothing patterns for vocational students in the fashion study program.
The Development of Calculating Work Volume Learning Video in the Implementation of Building Construction
Nurfitriyani, Sintya Andryati;
Kusumawardani, Rini;
Sutopo, Yeri
Journal of Vocational and Career Education Vol 6, No 2 (2021): December 2021
Publisher : Universitas Negeri Semarang
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DOI: 10.15294/jvce.v6i2.35173
The lack of learning media regarding the Bill of Quantity of Building Construction, Sanitation, and Maintenance reduces students' understanding of the learning material in calculating the work quantity in building construction process. It results in unsatisfactory students learning outcomes.The use of learning media in accordance with technological developments is expected to be a breakthrough to increase the students’ interest. This study aims to develop a video-based learning media to calculate the work quantity in building construction and to analyze its effectiveness. The research method used was Research and Development with the ADDIE approach. This study used the intraclass correlation coefficients method assisted by SPSS v.19 software to analyse the adequacy and practicality validation and used the t-test to analyse the effectiveness of the video learning. The results of the development and data analysis of the video learning were stated by the content experts with a score of 4.03 (adequate) and by the media experts with a score of 4.28 (very adequate). From the practical aspect, the learning video was tested by the students with a reproducibility coefficient score of 0.9 (very practical). The data analysis results of the effectiveness test showed that the average N-Gain score for the experiment class was 56.73% (quite effective). The results of the t-test showed a significant difference between before and after using the video learning, with an increasing score of 11.23. Based on the results of the study, it can be concluded that the video learning is very adequate, very practical, and quite effective to increase the students’ competence on the work quantity calculation in building construction.
Development of Creative Economy Educational Tour Pocket Books in Semarang City
Indarsih, Fitria Retno;
Widayani, Sus;
Anis, Samsudin
Journal of Vocational and Career Education Vol 6, No 2 (2021): December 2021
Publisher : Universitas Negeri Semarang
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DOI: 10.15294/jvce.v6i2.34964
The development of tourism sector in Semarang city has been established by Creative Economic Agency (BEKRAF) as one of the creative city in the field of culinary, fashion, and crafts. But not many people know about the existance of some reference books and the absence of a guide book about creative economy educational tourism affect the tourists’ interests towards creative economy educational tourism in the field of culinary in Semarang city. This thing became the purpose of the study to discuss some problems that intended to be disclosed are: 1) To develop a creative economy educational tour pocket book; 2) To analyze the feasibility of a creative economy educational tour pocket book; 3) To analyze the practicality of a creative economy educational tour pocket book to tourists, and 4) To analyze the effectiveness of a creative economy educational tour pocket book to interest tourists. This research used RD method (Research and Development) which refers to model development of ADDIE (Analysis, Design, Development, Implementation, Evaluation). Population and Sample is obtained all travelers who travel in Semarang city. Based on assessment results, it can be found that validator expert obtained an average score of 4,58 included in the category of very decent, material experts got average score of 4,72 included in the category of very decent, assessment result done by the respondents that is focused on practicality of a pocket book is in the category of overral positive position with average score of 97,5%, and the questionnaire results of tourists’ interests to the creative economy educational tour pocket book categorized as an effective thing because it reaches 4,26%. This shows that creative economy educational tour pocket book can affect the tourists’ interests.
The Implementation of The Employability Skills Modules in a Computer and Network Engineering Expertise Program
Lestari, Ria Rosita;
Syamwil, Rodia;
Wibawanto, Hari
Journal of Vocational and Career Education Vol 6, No 2 (2021): December 2021
Publisher : Universitas Negeri Semarang
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DOI: 10.15294/jvce.v6i2.34966
A Vocational High School (VHS) is an institution that aims to prepare students to be ready for work. Therefore, the graduates must have employability skills. The purpose of this research was to find out the effectiveness of applying steamPjBL approach-based employability skill modules to Computer and Network Engineering (CNE) skills competencies. This research took a sample of 36 students of class X majoring in CNE at Ngraho Public VHS. This research and development employed the ADDIE model, which consists of five stages: (1) Analysis; (2) Design; (3) Development; (4) Implementation; and (5) Evaluation. The research stages included conducting observations, validating research instruments by experts, and conducting trials by distributing pretest and posttest questionnaires to experimental and control classes to find out any different learning outcomes. The analysis technique was carried out using the IBM SPSS Statistics 25. The results of the feasibility test showed that the module was very suitable for use and was considered valid with revisions; the results of the practicality test showed that the modules were very practical; and the results of the effectiveness test showed that the modules were quite effective to be used to train cooperation, communication, problem-solving, and adaptability skills
The Use of Android Smartphone as An Effort to Increase Students’ Creativity in Learning Modern Hair Bun Course at Vocational High School in the Pandemic Era
Pritasari, Octaverina Kecvara;
Windayani, Novia Restu;
Wilujeng, Biyan Yesi;
Dwiyanti, Sri
Journal of Vocational and Career Education Vol 6, No 2 (2021): December 2021
Publisher : Universitas Negeri Semarang
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DOI: 10.15294/jvce.v6i2.35650
Learning modern hair bun styling is quite challenging for Cosmetology students, so it is necessary to use an Android smartphone to facilitate their understanding, creativity, and imagination in order to style the hair buns according to the theme. The limited reference books and modules, as well as the lack of modern hair bun learning media, cause the students' low understanding of this course. It is contrary to the condition of the Cosmetology students of at Vocational High School who must be creative and imaginative during the learning process. The problems that want to be revealed are 1) How is the use of Android smartphone on Modern Hair Bun course? and 2) How is the effectiveness of Android smartphone on Modern Hair Bun course to increase students' creativity? The purpose of this Community Service at Vocational High School in the field of Cosmetology by using Android smartphone is to increase the students’ creativity in learning modern hair bun styling. The method used is Research and Development oriented to product development in Community Service for the students of Cosmetology Department State Vocational High School 8 Surabaya. Based on the validation results from the learning media experts, it was found that the use of Android smartphone in learning Modern Hair Bun Course showed significant results in increasing the Cosmetology students’ creativity.
The Development of E-Module with Blog Based in Basic Drawing of Software Engineering at Geomatics Competency
Mufid, Abdul;
Supraptono, Eko;
Kusumastuti, Adhi
Journal of Vocational and Career Education Vol 6, No 2 (2021): December 2021
Publisher : Universitas Negeri Semarang
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DOI: 10.15294/jvce.v6i2.36025
In Indonesia vocational high school (SMK) becomes one of the education levels that need to be developed. State vocational high school 1 Blora is a formal education that has many major competencies, one of them is geomatics engineering. Geomatics engineering is a major that carries out a series of learning activities covering various engineering subjects. In this field, the Basic Drawing of Software becomes crucial since it supports related subjects. E-module becomes one of the important requirements in the competency approach. These research aims are 1) developing the Autocad e-module; 2) Analyzing the worthiness e-module in Autocad; 3) Analyzing the practicality of the Autocad e-module to improve students’ competency in Basic Drawing of Software for Geomatics students. The current research applied Research and Development (RD) while feasibility and practicality validation analysis used intra-class correlation coefficients in SPSS v.25. The result of the study showed that an e-module with a blog based on the basic drawing was exclaimed very worthy based on material expert judgment with a 85,45 score. It is in line with the media expert who got a 86,43 score. The simplicity of the e-module was examined by geomatics engineering teachers and it achieved a 88,08 score. It can be concluded that this research is very worthy, simple, and very effective to improve geomatics students’ skills in Basic Drawing of Software.
The Development of Vocational Career Guidance Module in Food Serving Process to Improve Career Decision Making Ability of Vocational High School Students
Istianingsih, Yen Ruri;
Khumaedi, Muhammad;
Sutopo, Yeri
Journal of Vocational and Career Education Vol 6, No 2 (2021): December 2021
Publisher : Universitas Negeri Semarang
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DOI: 10.15294/jvce.v6i2.36047
Vocational high school is an educational institution that aimed to create graduates who have good quality and competence in a certain field. The students need to be provided career insight from the beginning of entering the school. The vocational guidance module is crucial for the students. The research study consisted of 1) How is the development of vocational career guidance in the food serving process improve the career decision-making ability of vocational high school students? 2) What is the feasibility of the module? 3) how is the practicality of the module? 4) how is the effectiveness of the module?. This research applied Research and Development method (RD). The present study used the ADDIE model consisting of Analysis, Design, Development, Implementation, and Evaluation. The research analysis unit was a vocational career guidance module on the food serving process. This research used some instruments to gain the data: 1) assessment sheets of vocational career guidance modules; 2) questionnaires on the practicality of modules, and (3) questionnaires to measure student career decision making. The validity of the assessment sheet is obtained from the calculation of the CVR and its reliability using the ICC formula. The questionnaire validity applied point biserial, while the reliability questionnaire used KR20 formulas. The result of the feasibility test, practicality test, and effectivity test based on media and material experts of the developed module was feasible. Furthermore, the user product like teachers and students stated that the module was very practical, quite effective, and significant to improve the career decision making of vocational high school (SMK) Culinary Art.
The Production Unit of the State Vocational High School 1 Warungasem the Department of Motorcycle Engineering and Business
Journal of Vocational and Career Education Vol 6, No 2 (2021): December 2021
Publisher : Universitas Negeri Semarang
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DOI: 10.15294/jvce.v6i2.36346
Production unit plays an important role in education of vocational schools but unfortunately not all vocational schools can manage it effectively. The problems faced by the production unit at vocational school in implementing its program are inadequate infrastructure, very minimal human resources managing the program, lack of school principal’s commitment, and lack of cooperation between the schools and industry. This study is limited to the management problem faced by the Production Unit of State Vocational High School 1 Warungasem, the study program of Motorcycle Engineering and Business. This includes HR management aspects, customer service, marketing strategies, and financial management. This study is quantitative research which aims to describe the management of the Motorcycle Engineering and Business Production Unit of the State Vocational High School 1 Warungasem. The respondents in this study were the school leaders, the Production Unit managers, teachers, and students. The data collection used questionnaires, observations, and interviews. Then they were analyzed using quantitative descriptive data. The results of the questionnaire assessment showed an average score of 44.4 or 84.2% for the aspect of HR management and an average score of 79.4 or 83.6% for the aspect of Customer Service. It means that both aspects are very good. Meanwhile, the Marketing Strategy obtained an average score of 15.3 or 76.5% which means it is good and the aspect of financial management obtained quite good result with an average score of 20 or 66.7%.
Increasing Fashion Design Creativity by Using the Ibis Paint X Application Module
Journal of Vocational and Career Education Vol 6, No 2 (2021): December 2021
Publisher : Universitas Negeri Semarang
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DOI: 10.15294/jvce.v6i2.36552
The development of technology in the world of education is very helpful, especially in improving the quality of learning. This requires the world of education to adapt it. The characteristics of students in the 21st century as the digital generation make teachers have to be able to understand them. Thus, the teachers need to provide learning media that is adaptable to technological developments. Specifically, this research aims to: Develop a module on the subject of Fashion Design; investigate the feasibility of the module on the subject of Fashion Drawing; and find the increase of students’ creativity in Digital Fashion Design subject for Grade XI students by using the Ibis Paint X media. Research on Development of learning media in the form of this module uses the ADDIE development model (Analysis, Design, Development, Implementation, and Evaluation). The data analysis in this study consisted of: Determining the feasibility of the module; Determining the practicality of the module; and Determining the level of students’ creativity. The feasibility test of the module resulted a very feasible category and the practicality test of the module showed a very practical category. The module that was developed was also tested for its effectiveness, it had an N-Gain value of 78, which means that the module was effective and the result of the students’ creativity level was in the creative category. Based on the results of the study, it can be concluded that the module developed in this research is very feasible, very practical and creative to be used in Digital Fashion Design learning for vocational students of Fashion Design.
The Use of Android-Based E-module in Teaching Pastry & Bakery Product for Vocational School Students Majoring in Culinary Arts
Journal of Vocational and Career Education Vol 6, No 2 (2021): December 2021
Publisher : Universitas Negeri Semarang
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DOI: 10.15294/jvce.v6i2.38085
The learning media used by teachers during online learning are not in accordance with the needs of students, so it is hard for them to understand the material and it makes learning outcomes are not optimal. Therefore, the students of class XII majoring in Culinary Arts at State Vocational High School 1 Jambu need a learning media that can be used independently and can improve the students’ learning outcomes. This study aimed to develop an android-based e-module for pastry bakery product learning, which was analyzed in terms of the feasibility, practicality, and effectiveness of the e-module.The research method used was RD with the ADDIE model. The data collection technique used was a feasibility test questionnaire by media and content experts, a practicality test questionnaire by users, and a pre-test and post-test by students. The data analysis was the mean, reproducibility coefficient (Rc) and the scalability coefficient (Sc), N-Gain difference test and t-test.The results showed that the pastry bakery e-module was feasible, practical, effective and significant in improving student learning outcomes, especially the results of croissant learning material.The conclusion of this study is the use of e-module in teaching pastry bakery product can improve students’ learning outcomes especially for croissant results. The novelty of this study is the development of an e-module on pastry bakery subjects based on an android application.