Journal of Information System and Technology (JOINT)
Jurnal JOINT adalah jurnal sains di bidang sistem informasi yang mencakup literatur sains untuk penelitian kuantitatif dan penelitian terapan di bidang pengelolaan sistem informasi dan teknologi. Jurnal JOINT diterbitkan oleh Program Sarjana Sistem Informasi Universitas Internasional Batam. Editor mengundang peneliti, praktisi, dan siswa untuk menulis perkembangan ilmiah di bidang yang terkait dengan sistem informasi. Jurnal JOINT diterbitkan 3 (tiga) kali setahun pada bulan Maret, Juli, November dalam bahasa Indonesia.
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Perancangan Video Animasi Tentang Proses Pengembangan Video Game
Antony Antony;
Tony Wibowo
Journal of Information System and Technology (JOINT) Vol 1 No 2 (2020): Journal of Information System and Technology (JOINT)
Publisher : Program Sarjana Sistem Informasi, Universitas Internasional Batam
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DOI: 10.37253/joint.v1i2.4312
The process of developing video game is not an easy task. Mistakes often occur due to lack of understanding within the development subject itself. This research is aimed to inform audience interested in the process of creating video game from the beginning to its completion using animated video through Moho Studio. With MDLC method, we have yielded result in a form of animated video detailing the steps of developing video game. The result has notable effect on improving the knowledge of readers or audience with interest in video game development.
Penerapan Artificial Inteligence (AI) pada Robot Asuhan Keperawatan NAR dalam Peningkatan Efektivitas Kinerja Kerja di Rumah Sakit
Richie Marlon;
Henly h;
Joyce j;
Shella s;
Juven Gautama;
Rido Renando;
Welliam Ali
Journal of Information System and Technology (JOINT) Vol 1 No 2 (2020): Journal of Information System and Technology (JOINT)
Publisher : Program Sarjana Sistem Informasi, Universitas Internasional Batam
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DOI: 10.37253/joint.v1i2.4319
At the beginning of 2020, the symptoms of the Corona Virus or Covid-19 have hit almost all countries in the world. The effects of these symptoms can cause various symptoms such as cough, flu / cold, fever, and other symptoms. As we know, this symptom can be spread through direct contact with sufferers and also through droplets released when coughing or sneezing. One way to prevent these symptoms is to lockdown or self-quarantine and follow established health protocols. There have been many hospitals that have been designated for patients with Covid-19 symptoms, and the Government has also built a special hospital aimed at patients infected with Covid-19 symptoms on Galang Island, Batam, Riau Islands. The doctors and nurses at the hospital were tired and didn't get enough rest due to caring for Covid-19 patients. In medicine, Artificial Intelligent (AI) plays a role in helping medical robots in the world of nursing to analyze the impact of robot nurse technology for nursing services. Robot nurse or robot nurse is currently developing rapidly due to a virus that can spread very quickly, namely, COVID-19. This robot has also been designed to be able to interact with humans. The development of robot nurses is influenced by several factors including the increasing spread of infectious diseases, an increase in the elderly population, the lack of time for nurses to attend to patients and the limited resources of nurses. The Artificial Intelligent (AI) system shows us the beginning of using nursing robots and the impact caused by the use of these robots.
Perancangan Media Sosialisasi Lagu Daerah Indonesia Menggunakan Pendekatan Electronic Dance Music
Virya Dharma Lim;
Tony Wibowo
Journal of Information System and Technology (JOINT) Vol 1 No 2 (2020): Journal of Information System and Technology (JOINT)
Publisher : Program Sarjana Sistem Informasi, Universitas Internasional Batam
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DOI: 10.37253/joint.v1i2.4307
Traditional song in Indonesia are diverse from Sabang until Merauke, there are more than 200 songs traditional songs but most of people in Indonesia especially for teenagers don’t know about traditional songs in Indonesia because they thought traditional music are outdated for their era, because of that, teenagers in Indonesia mostly like music pop, rock and electronic. By designing traditional music with EDM arrangement will provide traditional song in a modern way and make teenagers in Indonesia know the traditional song indirectly. In this project we will use a software digital audio workstation (DAW) Ableton Live 9 and use research and development method with 4D model development (define, design, development, and dissemintae). The results of this project, produced a song entitled “Hey, Ampar-ampar Solo” with a duration of 5 minutes and 29 seconds. from the results of disseminate, the number of songs played was 57 times with 5 likes and 5 comments We hope by this project will make increase interest of Indonesian’s traditional songs for the people who are listening.
Perbandingan Performa VPN Menggunakan PPTP Dan SSTP Over SSL Dengan Metode Quality of Service
Moezes Rasuanda;
Haeruddin haeruddin
Journal of Information System and Technology (JOINT) Vol 1 No 2 (2020): Journal of Information System and Technology (JOINT)
Publisher : Program Sarjana Sistem Informasi, Universitas Internasional Batam
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DOI: 10.37253/joint.v1i2.4314
Technology advancement requires high level of security. There are multiple ways for user to improve network security because network security is highly crucial for users with data streaming within the network. Some users of network security are banks, large enterprises, government agencies and other users requiring high network security due to enormous amount of transaction and work-related processes being executed online. Therefore, this becomes important support of network security. Among the ways to secure network is by using VPN which is an easy and commonly used way by users to secure their network. VPN has many types or protocol namely PPTP, L2TP, IPSec, IKEv2, MPLS, SSTP and SSL-VPN. This research is aimed to evaluate and compare performance of two predetermined VPN protocols which are PPTP and SSL protocol using a method called Quality of Service. The method acts as a measure of how well a certain network is, as well as to ensure users achieve best quality and available performance. Keyword: VPN, Virtual Private Network, PPTP, SSL-VPN, Networking
Konsep Pengembangan Teknologi pada Health Assistant dengan Menciptakan Holo Buddy Bagi Masyarakat
Jose Manuel Budiman;
Vincent v;
Calvin Yantson;
Novita Chris;
Nelson Donglas;
Tri Susanti;
Elbert Sun
Journal of Information System and Technology (JOINT) Vol 1 No 2 (2020): Journal of Information System and Technology (JOINT)
Publisher : Program Sarjana Sistem Informasi, Universitas Internasional Batam
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DOI: 10.37253/joint.v1i2.4320
These days people struggle to keep their health, especially in these pandemic days. To keep our health conditions and undergo the health protocol by the Government, we need a technology that can help us keep our health condition, one of it is by avoiding meeting directly (face-to-face) the medical personnel such as doctors and nurses. That is why the society needs Holo Buddy, an AI that uses Machine Learning and Big Data System in keeping human health condition whether it’s physical or mentally. By using Holo Buddy, we hope that this AI (Artificial Intelligence) Hologram Technology can handle these problems and help in keeping our health condition as our own Personal Healthcare Companion. Keywords: Healthcare, Artificial Intelligence, Hologram, Big Data, Machine Learning
Analisa Dan Perancangan Keamanan Jaringan End User Dari Serangan Exploit Menggunakan Metode Penetration
Ari Prayoga Hutabarat;
Haeruddin haeruddin
Journal of Information System and Technology (JOINT) Vol 1 No 2 (2020): Journal of Information System and Technology (JOINT)
Publisher : Program Sarjana Sistem Informasi, Universitas Internasional Batam
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DOI: 10.37253/joint.v1i2.4308
As global information and communication technology develops, everyone must be able to accept these changes. At this time everyone must compete in learning the development of technology, if they cannot keep up with the development of the technology, they will not be able to survive technological developments and miss technology. With the development of technology, increasing use of technology will increase. So that many people will learn the latest technology. With so many people who are just learning about technological developments, there are many cases of cybercrime that use people who are not "technology literate" who assume that a person's security or privacy is not important enough. This final project aims to analyze the security system on the network end users of Exploit attacks using the Penetration Testing Method. This final project produces a form of research reports along with end user network security solutions from exploit attacks. In testing, this study exploited using the Fatrat tool installed on the Parrot OS operating system. In this study utilizing the gap from the Address Resolution Protocol (ARP), namely ARP Spoofing. ARP aims to map the IP address into a physical address or what is known as the MAC Address that matches the purpose. In ARP use the "trust" system, where all trusted machines provide the correct ARP Reply. The results of this study are a way of dealing with end user network security problems, namely by adding mikrotik router configuration so as to make the end user network safe from Exploit attacks that utilize the ARP Spoofing technique.
Perancangan Video Animasi 2 Dimensi Cerita Rakyat Malin Kundang dengan Aplikasi Toon Boom Harmony
Nico Putra Tanuwijaya;
Tony Wibowo
Journal of Information System and Technology (JOINT) Vol 1 No 2 (2020): Journal of Information System and Technology (JOINT)
Publisher : Program Sarjana Sistem Informasi, Universitas Internasional Batam
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DOI: 10.37253/joint.v1i2.4316
There are not many instructional media in schools that focusses on Indonesian folklore, this project aims to design a 2D animation video about Malin Kundang with the MDLC (Multimedia Development Life Cycle) method and uses the Toon Boom application, which then can be used by teachers as an instructional media for students at school. The final result of this project is a 5 minutes and 20 seconds video, and after interviewing a few teachers, the video’s feedback is that it is effective to be used as an instructional media.
Penerapan Artificial Intelligence (AI) Terhadap Seorang Penyandang Disabilitas Tunanetra
Mangapul Siahaan;
Christopher Harsana Jasa;
Kevin Anderson;
Melissa Valentino Rosiana;
Satria Lim;
Wahyu Yudianto
Journal of Information System and Technology (JOINT) Vol 1 No 2 (2020): Journal of Information System and Technology (JOINT)
Publisher : Program Sarjana Sistem Informasi, Universitas Internasional Batam
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DOI: 10.37253/joint.v1i2.4322
For a person with visual disabilities, in modern times it is not an obstacle for them to study in order to get good and highest possible insights, therefore an Artificial Intelligence is created or it can be called (Artificial Intelligence). Artificial Intelligence can be said as robots that mimic human behavior, the purpose of Artificial Intelligence is to facilitate an activity or work for humans. One example is (Speech Recognition). Speech Recognition is a process that identifies the sound that comes from the pronunciation of a spoken word, Speech Recognition is a system that can recognize voices from humans and then translate it into data that can be captured by a computer system. Blindness is a general term used for the condition of a human who experiences disturbances or obstacles in the sense of sight. With this Speech Recognition, can make it easier for a person with visual disabilities to do daily activities better.
Analisa Dan Perancangan Keamanan Jaringan Lokal Menggunakan Security Onion Dan Mikrotik
Febrison Yohaness;
Haeruddin haeruddin
Journal of Information System and Technology (JOINT) Vol 1 No 2 (2020): Journal of Information System and Technology (JOINT)
Publisher : Program Sarjana Sistem Informasi, Universitas Internasional Batam
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DOI: 10.37253/joint.v1i2.4309
With the advancement of technology on this digitalized era, almost every aspect and field has implemented information technology in the work system of companies, yet there are still security gaps that can lead to cybercrime. The purpose of this research is to both provide an analysis and design a system that can prevent and tackle cybercrime issues. The testing method used in this project is Penetration Test on network virtualization and is connected to local network. The end result of this project is a system that is fused with MikroTik software to monitor attacks to the local network. The security system used is Security Onion.
Perancangan dan Implementasi Website Pariwisata di Desa Sembulang dengan Metode Extreme Programming
Dannis Wongso
Journal of Information System and Technology (JOINT) Vol 1 No 2 (2020): Journal of Information System and Technology (JOINT)
Publisher : Program Sarjana Sistem Informasi, Universitas Internasional Batam
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DOI: 10.37253/joint.v1i2.4317
Geographical information system or GIS is a geographic system that has been widely used, especially by tourists or tourists. In this study, GIS was used to map Sembulang village with the aim of reaching tourist attractions in Sembulang village to tourists, both from within the country and from abroad. It is hoped that with a geographic information system that can attract visitors to the tourist attractions of Sembulang village. This system is built using the programming language HTML, Javascript, and CSS and uses several assistance applications such as XAMPP and Sublime Text Editor.