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Contact Name
Fristi Riandari
Contact Email
hengkitamando26@gmail.com
Phone
+6281381251442
Journal Mail Official
hengkitamando26@gmail.com
Editorial Address
Romeby Lestari Housing Complex Blok C Number C14, North Sumatra, Indonesia
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INDONESIA
Jurnal Mandiri IT
ISSN : 23018984     EISSN : 28091884     DOI : https://doi.org/10.35335/mandiri
Core Subject : Science, Education,
The Jurnal Mandiri IT is intended as a publication media to publish articles reporting the results of Computer Science and related research.
Articles 5 Documents
Search results for , issue "Vol. 9 No. 2 (2021): January: Computer Science and Field." : 5 Documents clear
Home Purchase Decision Support System Using the Brown-Gibson Method Rita Frances
Jurnal Mandiri IT Vol. 9 No. 2 (2021): January: Computer Science and Field.
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (352.769 KB) | DOI: 10.35335/mandiri.v9i2.109

Abstract

thesis. The application program was built by applying the Brown-Gibson method which is capable of measuring both qualitative and In making a decision to buy a house, a buyer will consider a variety of complex criteria, such as qualitative (non-numeric) and quantitative (numeric) criteria to get the best decision. To simplify the process, a home purchase decision-making application program was created in this quantitative criteria. The algorithms in the Brown-Gibson method used in this application program include: "Performance Measurement" to measure quantitative criteria, such as house selling price, land area, building area and number of bedrooms; “Pairwise Comparison” to measure qualitative criteria, such as architectural style, position of the building, proximity to the work environment, proximity to shopping centers, proximity to the educational environment, state of the home environment, building status, house certificate; and "Preference of Measurement" which combines the quantitative and qualitative criteria to produce a priority weight that can be accepted as a measurement result for each alternative house as a whole. The final result of this thesis is an application program that provides the highest value for an alternative home. The house that gets the highest score is an alternative house that has the most suitable specifications according to the criteria considered by the buyer. The house that gets the highest score is an alternative house that has the most suitable specifications according to the criteria considered by the buyer. the condition of the house environment, the status of the building, the certificate of the house; and "Preference of Measurement" which combines the quantitative and qualitative criteria to produce a priority weight that can be accepted as a measurement result for each alternative house as a whole. The final result of this thesis is an application program that provides the highest value for an alternative home. The house that gets the highest score is an alternative house that has the most suitable specifications according to the criteria considered by the buyer. and "Preference of Measurement" which combines the quantitative and qualitative criteria to produce a priority weight that can be accepted as a measurement result for each alternative house as a whole.
Decision Support System for Mining Land Clearing in Magelang Regency Using the Simple Attribute Rating Technique (SMART) Method Gregorius Hugo Himawan
Jurnal Mandiri IT Vol. 9 No. 2 (2021): January: Computer Science and Field.
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (286.108 KB) | DOI: 10.35335/mandiri.v9i2.110

Abstract

Magelang Regency is a district located on the slopes of Mount Merapi in the western region, this existence makes Magelang Regency has potential in the field of mineral mining in the form of sand and rock. The number of riots that occurred because of the opening of the mine that was not in accordance with the provisions of the Energy, Resources and Minerals Service made the candidates for the mine opener confused in determining the place that was in accordance with the provisions of the service. Each prospective mine opener has his own considerations in determining the location. This final project is made to help provide recommendations to prospective mine openers in determining the location to be opened by considering the distance from settlements, distance from the highway, area, type of mine, and mine location. Decision Support System was built using PHP and MySQL. User can select criteria to compare each location. The method used to provide recommendations is the Simple Multi Attribute Rating Technique (SMART) based on the criteria selected by the user. The final result obtained is the recommended mine location based on the order of the final scores of the compared mine sites.
Increasing Activity and Learning Outcomes of Class Xi Tkj A Smk Muhammadiyah 1 Moyudan in Network Service Technology Subjects Through the Tai Learning Model (Team Accelerated Instruction) Yazid Afifudin Abror
Jurnal Mandiri IT Vol. 9 No. 2 (2021): January: Computer Science and Field.
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (287.447 KB) | DOI: 10.35335/mandiri.v9i2.111

Abstract

This study aims to increase the activeness and learning outcomes of class XI TKJ A SMK Muhammadiyah 1 Moyudan in the subject of network service technology using the TAI (Team Accelerated Instruction) learning model. The data collection method in this study used the method of observation, learning outcomes tests, and documentation. This analysis is applied by processing the activity scores and the average student learning outcomes test scores, calculating the percentage, presenting the data, then drawing conclusions. The most prominent increase occurred in mental activity which increased by 20.60%. This is evidenced by the percentage of student activity at the end of the cycle is 80.43%, which means an increase from the initial data or baseline (51.19%). At the end of the cycle, the average score of students was 79.14, which means an increase from the initial data or baseline (66). The most prominent increase occurred in mental activity which increased by 20.60%. The conclusion obtained based on this research is that the implementation of the TAI (Team Accelerated Instruction) cooperative learning model can increase student activity and student learning outcomes. This is evidenced by the percentage of student activity at the end of the cycle is 80.43%, which means an increase from the initial data or baseline (51.19%). At the end of the cycle, the average score of students was 79.14, which means an increase from the initial data or baseline (66). The most prominent increase occurred in mental activity which increased by 20.60%. 43% which means an increase from the initial data or baseline (51.19%). At the end of the cycle, the average score of students was 79.14, which means an increase from the initial data or baseline (66). The most prominent increase occurred in mental activity which increased by 20.60%. 43% which means an increase from the initial data or baseline (51.19%). At the end of the cycle, the average score of students was 79.14, which means an increase from the initial data or baseline (66). The most prominent increase occurred in mental activity which increased by 20.60%.
Scramsis Game (Syntak Scramble) Innovation Of Basic Programming Educational Games For Students Of Class X Tkj Smk Muhammadiyah 1 Wates Ahmad Muzaki Salman Alfaris
Jurnal Mandiri IT Vol. 9 No. 2 (2021): January: Computer Science and Field.
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (239.737 KB) | DOI: 10.35335/mandiri.v9i2.112

Abstract

This study aims to: develop a Scramsis game that contains basic programming material for class X TKJ SMK Muhammadiyah 1 Wates and test the quality of the Scramsis game based on the ISO 25010 quality standard. This research is a research and development research using the Waterfall model which includes communication, planning, modeling, construction, and distribution. The functional suitability quality test was carried out by 2 developers, while the usability test was carried out by students of class X TKJ SMK Muhammadiyah 1 Wates. The results of this study are: (1) Game Scramsis has six main menus, namely let's play, how to play, settings, profiles, instructions, and exit. Scramsis has 3 different levels of difficulty.. Game Scramsis got a score of 100% on the functional suitability quality test which means very high quality, 100% on the compatibility quality test which means very high quality. Scramsis' performance efficiency test is seen from CPU and memory usage, the average CPU usage of Scramsis is 2.71%, when compared to the CPU limit set by little eye, which is 15%, this usage is still very safe. Scramsis' performance efficiency test is seen from CPU and memory usage, the average CPU usage of Scramsis is 2.71%, when compared to the CPU limit set by little eye, which is 15%, this usage is still very safe. The use of scramsis memory is 129 MB and does not experience force close. The usability test was carried out on class X TKJ. Scramsis' performance efficiency test is seen from CPU and memory usage, the average CPU usage of Scramsis is 2.71%, when compared to the CPU limit set by little eye, which is 15%, this usage is still very safe. The use of scramsis memory is 129 MB and does not experience force close. The usability test was carried out on class X TKJ SMK Muhammadiyah 1 Wates and got a score of 80.02% which was included in the quality category and the Cronbach alpha reliability value from the usability test questionnaire was 0.828 which means good.
Development Of Web-Based Information System As A Media For Distribution Of Information On Vocational School Production Units To The Community Perdana Novebrianto Kristi
Jurnal Mandiri IT Vol. 9 No. 2 (2021): January: Computer Science and Field.
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (501.84 KB) | DOI: 10.35335/mandiri.v9i2.113

Abstract

The production unit in SMK is a means of learning and entrepreneurship for students. However, the production unit in SMK is currently still facing problems related to the marketing of products or services. This research was conducted with the objectives to: (1) assist SMK in disseminating production unit information to the general public online using a web-based SMK production unit information system. The results of this study are: (1) a web-based SMK production unit information system to help disseminate information on SMK production units to the wider community. the system has met the ISO/IEC 25010 software quality standard on usability aspect of 84.24% (very feasible), functional suitability aspect of 1 (all features can be implemented), reliability aspect of successful session 100%, successful pages 100%, and 100% successful hits (exceeding Telcordia standards), PageSpeed ​​efficiency aspect is 93.33% (Grade A) Yslow is 90.16% (Grade A) page load time is 3.06, and maintainability aspect has Maintainability value (2) the system has met the ISO/IEC 25010 software quality standard on usability aspect of 84.24% (very feasible), functional suitability aspect of 1 (all features can be implemented), reliability aspect of successful session 100%, successful pages 100%, and 100% successful hits (exceeding Telcordia standards), PageSpeed ​​efficiency aspect is 93.33% (Grade A) Yslow is 90.16% (Grade A)), and maintainability aspect has Maintainability value. Index 90.72 (easy to maintain). a web-based SMK production unit information system to help disseminate information on SMK production units to the wider community. the system has met the ISO/IEC 25010 software quality standard on usability aspect of 84.24% (very feasible), functional suitability aspect of 1 (all features can be implemented), reliability aspect of successful session 100%, successful pages 100%, and 100% successful hits (exceeding Telcordia standards), PageSpeed ​​efficiency aspect is 93.33% (Grade A) Yslow is 90.16% (Grade A) page load time is 3.06 seconds (less than 10 seconds), and maintainability aspect has Maintainability value. Index 90.72 (easy to maintain).

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