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Jurnal ABDIMAS Budi Darma
ISSN : -     EISSN : 27455319     DOI : 10.30865/pengabdian.v2i2.3860
Jurnal ABDIMAS Budi Darma merupakan jurnal yang berisi hasil pengabdian kepada masyarakat sebagai perwujudan salah satu Tridharma Perguruan Tinggi. Bidang Pengabdian kepada Masyarakat yang disampaikan dalam jurnal ini meliputi bidang: 1. Ilmu Komputer, 2. Manajemen, 3. Ekonomi, 4. Pendidikan, 5. Akutansi, 6. Sains, 7. Hukum, dan 8. Bidang lainnya yang dilakukan perguruan tinggi dalam melakukan pengabdiannya kepada masyarakat.
Arjuna Subject : Umum - Umum
Articles 7 Documents
Search results for , issue "Vol 1, No 2 (2021): Februari 2021" : 7 Documents clear
Meningkatkan Hasil Belajar Sepak Takraw Melalui Pendekatan Permainan Jala Hip Hop Siswa Kelas V SD Negeri 2 Sabungan Nihuta Kecamatan Ronggurnihuta Kabupaten Samosir Tahun Pelajaran 2017/2018 Paodor Siburian
Jurnal ABDIMAS Budi Darma Vol 1, No 2 (2021): Februari 2021
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (886.053 KB) | DOI: 10.30865/pengabdian.v1i2.2967

Abstract

The background of this problem is that there are still many students who are not interested enough so that they are not serious in learning Sepak Takraw activities, this causes learning outcomes that are not optimal in playing Sepak Takraw. The formulation of the problem in this study is how to improve the learning outcomes of class V SD Negeri 2 Sabungannihuta, Ronggurnihuta District, Samosir Regency Academic Year 2017/2018. Classroom Action Research was carried out with the aim of knowing the increase in learning outcomes of Sepak Takraw through the hip hop mesh game approach in Class V SD Negeri 2 Sabungannihuta, Ronggurnihuta District, Samosir Regency, 2017/2018 Academic Year. This study uses a classroom action research method. The object of the research was through the hip hop net game method, while the subject was the fifth grade students of SD Negeri 2 Sabungannihuta, Ronggurnihuta District, Samosir Regency. The meeting in this study was designed in two cycles, namely cycle 1 and cycle 2. The instruments used in data collection were obtained from the performance test results displayed by the students at the time of the test. From the results of the research conducted, there was an increase in student learning outcomes from the initial conditions to cycle I and cycle II, both from the increase in the average value of hip hop-based football learning and the value of learning completeness. The average value of the initial condition was 59.79%, the average of the first cycle was 75.14% and the average of the second cycle was 87.29%, so that the increase from the initial condition to the second cycle was 27.50%. Improved soccer skills in hip hop learning takraw nets can be seen from the KKM value (75.00) or complete of 57.14% after action is taken in cycle I student learning scores that are complete are 8 out of 14 students and in cycle II all students complete declared as 100% complete.Keywords: Learning, Hip Hop Net, Sepak Takraw, Games
Efektivitas Metode Belajar Aktif Model Pengajaran Terarah Dalam Meningkatkan Prestasi Dan Pemahaman Pelajaran IPS Pada Siswa Kelas V SD Negeri 3 Pangururan Kabupaten Samosir Tahun Ajaran 2019/2020 Esnan Sagala
Jurnal ABDIMAS Budi Darma Vol 1, No 2 (2021): Februari 2021
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (708.002 KB) | DOI: 10.30865/pengabdian.v1i2.2864

Abstract

There is a tendency in education today to return to the idea that children learn better if the environment is created naturally. Learning will be more meaningful if children "experience" what they are learning, not "know" it. Target-oriented learning of mastery of the material proved successful in short-term 'remembering' competitions, but failed to equip children to solve problems in long-term life. The problems to be examined in this study are: (a) How is the social studies learning achievement increased by the application of active learning methods with directed teaching models? (b) How is the effect of active learning methods directed teaching models on learning motivation? The objectives of this study were: (a) Want to know the increase in social studies learning achievement after the application of the active learning method with the directed teaching model. (B) Want to know the effect of social studies learning motivation after the active learning method of directed teaching model is applied. This research uses action research as many as three rounds. The rotation consists of four stages, namely: design, activity and observation, reflection, and revision. The target of this research is the fifth grade students of SD Negeri 3 Pasar Pangururan, Samosir Regency. The data obtained are in the form of formative test results, observation sheets of teaching and learning activities. From the results of the analysis, it was found that student learning achievement had increased from cycle I to cycle III, namely, cycle I (65.63%), cycle II (75.00%), cycle III (87.50%). The conclusion of this research is that the active learning method directed teaching model can have a positive effect on the learning motivation of students at SD Negeri 3 Pasar Pangururan, Samosir Regency, and this learning model can be used as an alternative to social studies learning.Keywords:Social Studies, Active Learning, Model, Guided TeachingAda kecenderungan dalam dunia pendidikan dewasa ini untuk kembali pada pemikiran bahwa anak akan belajar lebih baik jika lingkungan diciptakan secara alamiah. Belajar akan lebih bermakna jika anak “mengalami” sendiri apa yang dipelajarinya, bukan ‘mengetahui’-nya. Pembelajaran yang berorientasi target penguasaan materi terbukti berhasil dalam kompetisi ‘mengingat’ jangka pendek, tetapi gagal dalam membekali anak memecahkan persoalan dalam kehidupan jangkan panjang. Permasalahan yang ingin dikaji dalam penelitian ini adalah: (a) Bagaimanakah peningkatan prestasi belajar IPS dengan diterapkannya metode belajar aktif model pengajaran terarah? (b) Bagaimanakah pengaruh metode belajar aktif model pengajaran terarah terhadap motivasi belajar ? Tujuan dari penelitian ini adalah: (a) Ingin mengetahui peningkatan prestasi belajar IPS setelah diterapkannya metode belajar aktif model pengajaran terarah.(b) Ingin mengetahui pengaruh motivasi belajar IPS setelah diterapkan metode belajar aktif model pengajaran terarah.Penelitian ini menggunakan penelitian tindakan (action research) sebanyak tiga putaran. Setian putaran terdiri dari empat tahap yaitu: rancangan, kegiatan dan pengamatan, refleksi, dan refisi. Sasaran penelitian ini adalh siswa kelas V SD Negeri 3 Pasar Pangururan Kabupaten Samosir. Data yang diperoleh berupa hasil tes formatif, lembar observasi kegiatan belajar mengajar.Dari hasil analis didapatkan bahwa prestasi belajar siswa mengalami peningkatan dari siklus I sampai siklus III yaitu, siklus I (65,63%), siklus II (75,00%), siklus III (87,50%). Simpulan dari penelitian ini adalah metode belajar aktif model pengajaran terarah dapat berpengaruh positif terhadap motivasi belajar Siswa SD Negeri 3 Pasar Pangururan Kabupaten Samosir, serta model pembelajaran ini dapat digunakan sebagai salah satu alternatif pembelajaran IPS.
Pengembangan Bahan Ajar Interaktif Melalui Pembelajaran Daring Di SMP IT Al-Munadi Sarwandi Wandi; Fince Tinus Waruwu
Jurnal ABDIMAS Budi Darma Vol 1, No 2 (2021): Februari 2021
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (686.792 KB) | DOI: 10.30865/pengabdian.v1i2.2968

Abstract

Pembelajaran merupakan salah satu bentuk proses interaksi peserta didik dengan pendidikan dan sumber belajar di dalam suatu lingkungan pembelajaran. Tanpa adanya sumber belajar proses pembelajaran tidak berlangsung secara efektif, sumber belajar itu bisa berupa daya, data, orang, dan lingkungan serta wujud tertentu yang digunakan untuk mendukung proses terjadinya pembelajaran. Namun, sesuai observasi di sekolah SMP IT Al-Munadi, masih banyak pendidik kurang mampu dalam mengembangkan bahan ajar, apalagi bahan ajar yang interaktif. Maka dari itu, dilaksanakan pengabdian kepada masyarakat di SMP IT Al-Munadi. Materi pengabdian kepada masyarakat juga disesuaikan dengan kebutuhan pihak sekolah SMP IT Al-Munadi Medan untuk meningkatkan SDM dan kesadaran sosial bagi pendidik. Selanjutnya kegiatan pengabdian kepada masyarakat diharapkan dapat berperan di dalam meningkatkan SDM Guru di sekolah SMP IT Al-Munadi Medan. Pelatihan pengembangan bahan ajar interaktif melalui pembelajaran daring yang telah dilaksanakan di SMP IT Al-Munadi dapat membantu pihak sekolah dalam mengembangkan bahan ajar interaktif yang digunakan di dalam proses pembelajaran secara daring dengan lebih mudah dan efektif.
Pembuatan Video Confrensi Menggunakan Media Zoom Meeting Dan Pembuatan Sertfikat Pelatihan Menggunakan Google Form Ikhsan Parinduri; Siti Nurhabibah Hutagalung; Norenta sitohang
Jurnal ABDIMAS Budi Darma Vol 1, No 2 (2021): Februari 2021
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (989.058 KB) | DOI: 10.30865/pengabdian.v1i2.2961

Abstract

Permasalahan yang dihadapi dunia pendidikan dapat dilihat dari keterbatasan jaringan dan ketersediaan jaringan, membuat para tenaga pendidik mengelaborasi pada sistem pengajaran baik dari segi penyampaian materi, tugas dan evalusi pembelajaran. Pemberian materi jarak jauh pada saat ini dapat dilakukan dengan cara memanfaatkan sosial media dan aplikasi misalnya zoom meeting dan google form. Hal ini didukung dengan beberapa fitur-fitur yang terdapat didalamnya untuk mendukung  dan menjawab permasalahan pada proses belajar dan mengajar. Aplikasi tersebut dapat membantu dalam mempersdiapkan pembuatan video confrensi dan sertifikat pelatihan di SMK APIPSU Medan. Kata kunci : Video Confrensi, Sertfikat pelatihan, Zoom Meeting
Pemanfaatan Sistem Informasi Dalam Pengelolan Data Masjid Al-Ikhlas Deli Tua Saidi Ramadan Siregar
Jurnal ABDIMAS Budi Darma Vol 1, No 2 (2021): Februari 2021
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1419.517 KB) | DOI: 10.30865/pengabdian.v1i2.2963

Abstract

The internal activities of mosques throughout Indonesia have been stipulated in Regulation No. 54 of 2006 Decree of the Minister of Religion Number 54 of 2006 concerning the Organizational Structure and Work Procedures of Mosque Welfare Bodies. Mosque Welfare Agency (BKM). With the regulations that have been set by the government, residents around the mosque are willing and ready to accept the mandated tasks when appointed by the relevant government as mosque administrators. In managing mosque data, it is time to link it with a digital information system so that people can easily get information about mosques. To facilitate this data collection, with the development of internet network infrastructure and information system services that are increasingly accountable and sharing programming languages that are increasingly supportive. With this service, it can provide information anytime and anywhere as long as it is connected to the internet network with smartphone and computer media.
Pemanfaatan Media Pembelajaran Sebagai Sarana Ujian Berbasis Daring Dito Putro Utomo; Bister Purba
Jurnal ABDIMAS Budi Darma Vol 1, No 2 (2021): Februari 2021
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (598.01 KB) | DOI: 10.30865/pengabdian.v1i2.2965

Abstract

In order to improve the quality and quality of learning in educational institutions, technological developments are needed in achieving that goal. Especially during the Corona Virus Disease 2019 (COVID-19) pandemic, which requires teaching and learning activities to be carried out online. SMP IT Al-Munadi, which is an educational institution under the auspices of the Al-Munadi Waqf Foundation, tries to take advantage of technological developments so that the learning process takes place effectively, especially in the implementation of exams. Manual exams were not allowed during the Corona Virus Disease 2019 (COVID-19) pandemic. In addition, manual exams have many obstacles such as the possibility of cheating by students when answering exams and requiring additional time for teaching staff to check student exam results. The use of instructional media is an alternative to these problems, where using a learning media application can change the exam process manually to online. Therefore, the community service carried out by the team is conducting training on the use of learning media as a means of online examinations.Keywords: Usage, Media, Learning, Exam, Online
Meningkatkan Kemampuan Menulis (BI) Dan Cara Penulisan Nilai Uang (MAMA) Dengan Media Audio Visual Siswa Kelas II SD N 3 Pasar Pangururan Tahun Pembelajaran 2020 Basana Nadeak
Jurnal ABDIMAS Budi Darma Vol 1, No 2 (2021): Februari 2021
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (842.869 KB) | DOI: 10.30865/pengabdian.v1i2.2966

Abstract

This classroom action research was motivated by several factors, including the lack of students' ability to write short stories. The problem in this research is how to improve students' ability to write stories (BI) and how to write money (Mama) using audio-visual media. This study aims to improve students' ability to write stories and how to write the value of money (Mama) using audio-visual media, namely by rewriting in their own words the film that has been watched as an example. This research is quantitative and qualitative. The method used in this research is the method of observation and testing. The research setting is in public elementary schools, namely in class II SD Negeri 3 Pasar Pangururan, with a total of 32 students. The process of implementing the action is carried out in two cycles, and each cycle consists of four stages, starting from the planning stage, implementing the action, observing, and the reflection stage. The quantitative research results in the first cycle with results 69% (class average) and 69% (number of students who completed learning). Whereas in cycle II showed an increase of 84% (class average) and 100% (number of students who completed learning). From this research it can be concluded that using audio-visual media can improve the ability to write short stories and how to write the value of money for Class II SD Negeri 3 Pasar Pangururan in the 2020 academic year. Keywords: Writing, Value for Money, Audio, Visual, Mama

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