Jurnal Sintaks Logika (JSilog)
Jurnal Sintaks Logika (JSilog) Jurnal Penelitian Ilmiah Teknik Informatika adalah jurnal ilmiah sebagai media kajian ilmiah hasil penelitian, pemikiran dan kajian analisis-kritis mengenai penelitian bidang ilmu komputer dan teknologi. Sebagai bagian dari semangat menyebarluaskan ilmu pengetahuan hasil dari penelitian dan pemikiran untuk pengabdian pada masyarakat luas dan sebagai sumber referensi akademisi di bidang Ilmu Komputer dan Teknologi
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Mendiagnosa Penyakit Ayam Kampung Menggunakan Metode Dempster Shafer
Virga Aulia, Ade;
Pawelloi, A. Irmayani
Jurnal Sintaks Logika Vol. 4 No. 2 (2024): Mei 2024
Publisher : Fakultas Teknik Universitas Muhammadiyah Parepare
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DOI: 10.31850/jsilog.v4i2.3088
Abstract: Farm chicken breeding has become a common practice, but knowledge about chicken disease is still limited. The purpose of the research is to create an application of an expert system that helps farmers identify animal diseases according to their symptoms. The research uses a quantitative descriptive method of an expert system based on Dempster Shafer with PHP and MySQL programming languages as databases. The results of the application showed a satisfactory degree of accuracy in diagnosing diseases in village chickens. The expert system using the Dempster Shafer is a relevant solution for optimally managing livestock health. Keywords: Native Chicken; Dempster Shafer; Diagnose.
Aplikasi Media Pembelajaran Pendidikan Agama Islam Mengggunakan Card Sord
Riyadi Tamrin, Ahmad;
Hastuty, Ade
Jurnal Sintaks Logika Vol. 4 No. 2 (2024): Mei 2024
Publisher : Fakultas Teknik Universitas Muhammadiyah Parepare
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DOI: 10.31850/jsilog.v4i2.3092
Islamic religious education is an important aspect of forming students' character and morals, including at the early childhood education level. In the current digital era, the use of technology can be an effective means of learning Islamic religious education that is interactive and attracts attention. The aim of this research is to create a card sort application to introduce hijaiyah letters to young children. This research method uses quantitative research using the PHP programming language. The research was conducted for three months at the Pilot State Early Childhood Education School, Sidenreng Rappang Regency. The results of the research show that the learning process using card sort can introduce material about recognizing hijaiyah letters and punctuation and how to pronounce letters correctly in video form, making it easier for children to understand letter material.
Steganografi Video Menggunakan Metode End Of File dan Metode Caesar Chiperext
Darmawati, Darmawati;
Basri, Muh.
Jurnal Sintaks Logika Vol. 4 No. 2 (2024): Mei 2024
Publisher : Fakultas Teknik Universitas Muhammadiyah Parepare
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DOI: 10.31850/jsilog.v4i2.3093
the application of technology in the field of data and information security has been widely implemented. Threats to information security can occur when the information sent is not addressed to everyone but only to cartain people, especially if the information provided is confidential. The aim of this research is to develop software that can hide cinfidential information on media. The method used is end of file in the encryption process, and to insert text into the video using the caesar chipertext method, using the php programming language. Based on the test carried out, an application was produced than can be used toh ide information using video. The result of this research are changes in the size of the video namely the size of the original video compered to the size of the video after being inserted has increased
Pengenalan Bahasa Isyarat Berbasis Android
Hazkia, Hazkia;
Wahyuddin, Wahyuddin
Jurnal Sintaks Logika Vol. 4 No. 2 (2024): Mei 2024
Publisher : Fakultas Teknik Universitas Muhammadiyah Parepare
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DOI: 10.31850/jsilog.v4i2.3094
Deaf students have hearing impairments, so they cannot hear sounds perfectly. This limitation results in the learning process being hampered. This research aims to create learning media for deaf sign language codes using 3D image-augmented reality technology. The research method uses descriptive quantitative methods with the help of the augmented reality application Vuforia and Unity on Android mobile devices, using three samples and a distance of between 20 and 50 cm and using degrees of dryness. The results show that the letters A and B are not visible at a distance of 20 cm, while the letter C is visible. At 30-650 degrees of inclination, the letters A-C are not visible, while at 70-900 degrees they are. This is caused by the quality of the detected object and inadequate lighting.
Aplikasi Penerjemah Huruf Braille Berbasis Android
Ramadana, NurAzizah;
Selao, Ahmad
Jurnal Sintaks Logika Vol. 4 No. 2 (2024): Mei 2024
Publisher : Fakultas Teknik Universitas Muhammadiyah Parepare
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DOI: 10.31850/jsilog.v4i2.3097
Reading braille requires sensitivity of the hand, memorizing every combination of dots that are formed. Getting to know Braille takes a relatively long time. The aim of this research is to understand Braille letters using an Android-based smartphone.The research method used is descriptive quantitative using the Java, Kotlin, Python programming languages, and the Convolutional Neural Network (CNN) algorithm with the MobilenetV2 architectural model. The results of testing the CNN algorithm with the MobilenetV2 architecture model have an accuracy value of 0.9183. This shows that the application detection performance is less than optimal.
Aplikasi Pengolahan Rumput Laut Berbasis Web
Mustari, Mutrafin;
Marlina, Marlina
Jurnal Sintaks Logika Vol. 4 No. 2 (2024): Mei 2024
Publisher : Fakultas Teknik Universitas Muhammadiyah Parepare
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DOI: 10.31850/jsilog.v4i2.3098
The seaweed processing industry is a promising sector with significant economic growth potential. In this context, developing a web-based application to facilitate seaweed processing can be a strategic step and optimize the processing process, facilitating inventory management, production monitoring, market analysis. The aim of this research is to develop seaweed processing applications and industrial services. The method used was a quantitative method for one month in Pinrang Regency. This application was built using Visual Studio Code, XAMPP, and also MySQL as the database and PHP programming language. The results of this application can make it easier for seaweed farmers to get the latest information on cultivation, input data on production results, and sales reports that can be seen by other employees.
Media Pembelajaran Buku Tematik Berbasis Website
Nurfadillah, Nurfadillah;
Wafiah, Andi
Jurnal Sintaks Logika Vol. 4 No. 2 (2024): Mei 2024
Publisher : Fakultas Teknik Universitas Muhammadiyah Parepare
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DOI: 10.31850/jsilog.v4i2.3099
Thematic books are limited, and students cannot repeat learning at home, causing their' understanding of the lessons to be lacking. The aim of this research is to create learning media sourced from thematic books to make the learning process easier for students. This research uses quantitative methods based on a literature study using JavaScript, and XAMPP. The research results show that thematic books as learning media sourced from books that have been modified into website-based applications can be accessed by all students.
Aplikasi Pemesanan Undangan Digital Berbasis Android
Dian Pratiwi, Resky;
Hasnawati, Hasnawati
Jurnal Sintaks Logika Vol. 4 No. 2 (2024): Mei 2024
Publisher : Fakultas Teknik Universitas Muhammadiyah Parepare
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DOI: 10.31850/jsilog.v4i2.3100
Technological developments are revolutionizing digital invitations from printed paper to digital forms that offer greater efficiency and convenience. The aim of this research is to build an Android-based digital invitation ordering system so that it can help the process between customers and owners. The method used for this Android application is a quantitative method with the help of the Android Studio application with the help of the HTML programming language which was carried out for two months at a printing shop in the city of Parepare. The results of this research can make it easier for buyers to carry out the digital invitation ordering process more easily and save time.
Identifikasi Plat Kendaraan Berbasis Aplikasi Python
Putra, Rezki Dwi;
Suwardoyo, Untung
Jurnal Sintaks Logika Vol. 4 No. 2 (2024): Mei 2024
Publisher : Fakultas Teknik Universitas Muhammadiyah Parepare
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DOI: 10.31850/jsilog.v4i2.3101
Detecting motor vehicle plates is currently manual and does not utilize technology to determine the identity of vehicle ownership. This research aims to test an application that can identify the identity of vehicle ownership. The type of research used is descriptive, using a Python-based programming application. The research results show that the plate detection accuracy rate is 80% for reading objects at a distance of 10 cm to 40 cm.
Metode Clustering K-Means Pada Penjualan Handphone
Risnayanti, Risnayanti;
Mughaffir, Mughaffir
Jurnal Sintaks Logika Vol. 4 No. 2 (2024): Mei 2024
Publisher : Fakultas Teknik Universitas Muhammadiyah Parepare
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DOI: 10.31850/jsilog.v4i2.3102
Cell phone sales are an important part of the fast-growing technology industry. With the diversity of models and increasing consumer preferences, careful market analysis is becoming increasingly important. The aim of this research is to find relevant market segments and purchasing patterns. The research method uses K-Means clustering analysis by combining sales data with various attributes, such as brand, price, and technical specifications. The research was conducted for months at a mobile phone store in Pinrang city. The results of the research found that the K-Means clustering method managed to identify different purchases and market segments in mobile phone sales because it could provide specific features, such as preference for a particular brand, lower prices, or specific technical features to improve marketing and consumer satisfaction.