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Abdul Karim
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+6285261776876
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INDONESIA
Management of Information System Journal
ISSN : -     EISSN : 29649455     DOI : https://doi.org/10.47065
Management of Information System Journal merupakan jurnal yang mempublikasi hasil penelitian pada bidang Manajemen Informatika maupun Sistem Informasi, namun Management of Information System Journal dapat juga menampung kajian pada bidang Computer Science. Management of Information System Journal publish pada periode 4 bulanan, yaitu November (Issue 1), Maret (Issue 2) dan Juli (Issue 3). Management of Information System Journal memiliki ISSN 2964-9455 (media online) dengan no SK 29649455/II.7.4/SK.ISSN/12/2022.
Articles 5 Documents
Search results for , issue "Vol 3 No 1: November 2024" : 5 Documents clear
Combination of Sequitur and Leveinstein Algorithms for Text File Compression Hasan, Muhammad
Management of Information System Journal Vol 3 No 1: November 2024
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/mis.v3i1.1914

Abstract

Data is one of the main things in computer science engineering (ICT) problems, data can mean a situation, image, sound, letter, number, mathematics, language or other symbols. Facts that often occur about data are the need for storage capacity and the need for Data transfer time, which is a case that must be observed in this requirement, is caused by the increasing amount of data that must be stored in RAM memory. Based on the results of the tests carried out: Files compressed by the sequitur algorithm make it easier to use the internet so that the time required will be shorter and the possibility of download and upload jobs failing will be smaller. Then transferring files over the network will be faster, the delivery time depends on whether the provider is fast or not and the size of the file to be sent and helps in reducing the size of the file so that it can reduce the storage capacity of a memory / RAM. A text file is a collection of various related information in text form, text files originating from documents, letters, numbers and symbols will be compressed with a sequitur algorithm. The need for large storage capacity seems increasingly important. This need is caused by the increasing amount of data stored over time, especially for the business and banking world. These companies generally need very large capacity to store all important data and files. The Leveinstein algorithm is a development of the sequitur algorithm, where a file approximates the difference between a string and the source string. The difference value between strings is expressed as the edit distance value. In contrast to the Leveintein algorithm which works on a character-by-character basis, the sequitur algorithm operates by enforcing uniqueness diagram constraints and usability rules.
Rhabdomyosarcoma Diagnosis Expert System Applying Adaptive Neuro Fuzzy Inference System Method Iringin Telaumbanua, Dian
Management of Information System Journal Vol 3 No 1: November 2024
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/mis.v3i1.1915

Abstract

Rhabdomyosarcoma (RMS) is a cancer that originates from striated muscles (muscles that move the body). Is a cancer that is formed from the soft tissues in the body, such as muscles, fat cells, bones, joints and blood vessels. This cancer grows and develops in any part of the body and Rhabdomyosarcoma disease is most commonly found in children. To get an accurate diagnosis, it requires an expert system using the Adaptive Neuro Fuzzy Inference System (ANFIS) method. Rhabdomyosarcoma disease was designed using the Visual Basic Net 2008 programming language and using the MYSQL database, hoping that it could become an alternative tool and bring positive impacts for all its users.
Application of the Unary Codes Algorithm for Compressing Video Files in the Kinemaster Application Anderson Situmorang, Johanes
Management of Information System Journal Vol 3 No 1: November 2024
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/mis.v3i1.1916

Abstract

Speed in sending information is something that is really needed in today's technology. Information is a message or a collection of messages or data that has been processed to produce something needed by those in need. Information can take the form of various data formats, including text, video or images. The problem of sending information speed is often a little hampered due to the large file size of the information. In addition, the security factor is also very important, because there are many irresponsible parties who will try to steal this information and can harm the party whose information has been stolen if the information is misused. The data used has a very large size. For that we need a technique to change the size of the data to make it smaller. This technique is called compression or what we are more familiar with as compression. Data compression is a process of converting a set of data into a form of code to save the need for data storage space. In this study, researchers used the Unary Codes algorithm in compressing video files.
Designing Game File Compression Applications With Implementing the Stout Code Algorithm Iqbal, Iqbal
Management of Information System Journal Vol 3 No 1: November 2024
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/mis.v3i1.1917

Abstract

Games today are increasingly modern and have stunning graphics so that the size of the game files contained in the game becomes very large, because these games are increasingly modern and have very stunning graphics so that the graphics are very realistic. Games that are now available on computers or smart phones have stunning graphics and each one must have a game file that is on the storage media. Game files contained in the storage media can cause the capacity of the storage media to reach its limit, and game files on the computer version usually require that the game be downloaded or files that have not been installed, in contrast to the mobile version, in the mobile version the requirements for playing the game must download the application that has been provided to download the game. The problem in this research is that there is a game file whose size is very large so that it will be a problem for storage media and this can cause the performance of devices such as computers or smart phones to become slower. Therefore for the solution in the previous paragraph, namely by using the compression technique. Compression is reducing the size, or in computer science compression is reducing the bit size of the data contained on the storage media so that the capacity space on the storage media is decreasing. The type of compression technique used in this study is lossless. Lossless compression is a compression technique, in which the use of this lossless compression technique, when compressed data is not the same as the data before compression and the data after compression can be decompressed into data like the original before compression. In this study, we will design a special compression application for game files, where game files have a large size so that it can cause the capacity of the storage media to decrease and this can cause performance on devices such as computers or smart phones to slow down. . And in this research, to compress the game file, it will apply an algorithm, namely the stout code algorithm. The stout code algorithm is one of the algorithms related to data compression, and in this study we can see the results of game file compression by applying the stout code algorithm. After doing the compression and decompression process using the stout code algorithm, the application for game file compression that has been designed before can be run, namely by running the application, then press the file search button to find the game file to be compressed, then press the save file button to save the game file will be saved, then press the compression button to compress the game file and the game file is successfully compressed, to decompress do the same thing, find and save the file then press the decompress button and the game file is successfully decompressed
Implementasi Metode Waspas Dengan Pembobotan Roc Dalam Penerimaan Peserta Didik Baru Syahputra, Dedi
Management of Information System Journal Vol 3 No 1: November 2024
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/mis.v3i1.1918

Abstract

− The aim of this research is to implement the WASPAS method with weighting using ROC in the process of accepting new students at S Panglima Polem Rantauprapat Middle School. The WASPAS method is used as a framework for evaluating and ranking prospective students based on a number of relevant criteria. ROC is commonly used in performance analysis in the medical and computer science fields to produce more accurate weightings in the selection process. This research will outline the steps for implementing the WASPAS method with ROC weighting, including data collection, identification of criteria, and weighting calculations. It is hoped that the results of this research can make a significant contribution to improving the process of accepting new students at S Panglima Polem Rantauprapat Middle School, by increasing objectivity, accuracy and transparency in the selection of prospective students. It is hoped that this will help the school in selecting prospective students who best suit the school's needs and improve the quality of education at the school.

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