cover
Contact Name
-
Contact Email
-
Phone
-
Journal Mail Official
-
Editorial Address
-
Location
Kota yogyakarta,
Daerah istimewa yogyakarta
INDONESIA
Jurnal Informatika
ISSN : 19780524     EISSN : 25286374     DOI : 10.26555
Core Subject : Science,
Arjuna Subject : -
Articles 14 Documents
Search results for , issue "Vol 11, No 2 (2017): Juli" : 14 Documents clear
BASED DESIGN MOBILE LEARNING COURSE ON ANDROID OPERATING SYSTEM IN INDONESIA STMIK PADANG Rahmelina, Liranti
Jurnal Informatika Vol 11, No 2 (2017): Juli
Publisher : Universitas Ahmad Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1029.992 KB) | DOI: 10.26555/jifo.v11i2.a5898

Abstract

This research in the wake of the habit among students and lecturers in the uses smartphones, mostly only used to access social networks such as facebook and twitter and have yet to take an important role in education. This study aims to produce a system design mobile learning courses Operating Systems in STMIK Indonesia Padang, preferably in the learning process in the subject of the Operating System, the nature of memorization to books and teaching conventional. These mobile devices have a degree of flexibility and portability that enable high students can access materials, referrals and information related to learning anytime and anywhere. mobile learning android ased Operating System. This material requires a solid understanding and so we need learning support media and can be repeated whenever and wherever students need. The design of supporting mobile learning media is expected to facilitate the needs of students and teachers to learn the material at any time without any limitation of time and place. This study uses SDLC (System Development Life Cycle) is a method that describes the system development life cycle in the design and development of information systems. The programming language used is Java, using Eclipse IDE.
PENGENALAN WAJAH MENGGUNAKAN METODE LINEAR DISCRIMINANT ANALYSIS DAN K NEAREST NEIGHBOR Fandiansyah, Fandiansyah; Sari, Jayanti Yusmah; Ningrum, Ika Purwanti
Jurnal Informatika Vol 11, No 2 (2017): Juli
Publisher : Universitas Ahmad Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1207.972 KB) | DOI: 10.26555/jifo.v11i2.a5998

Abstract

Pengenalan wajah merupakan sistem biometrika yang banyak digunakan untuk pengenalan individu pada penggunaan mesin absensi atau akses kontrol. Hal ini karena wajah merupakan salah satu ciri biometrika yang paling umum digunakan untuk mengenali seseorang. Selain itu, pengenalan wajah tidak mengganggu kenyamanan seseorang saat pengambilan citra. Namun, ada dua hal yang menjadi masalah pengenalan wajah yaitu proses ekstraksi fitur dan teknik klasifiksi yang digunakan. Penelitian ini menggunakan linear discriminant analysis (LDA) dan k nearest neighbor untuk membangun sistem pengenalan wajah. LDA digunakan untuk membentuk satu set fisherface, di mana seluruh citra wajah direkonstruksi dari kombinasi fisherface dengan bobot yang berbeda-beda. Nilai bobot suatu citra testing akan dicocokkan dengan nilai bobot citra di database menggunakan metode klasifikasi k nearest neighbor. Sistem ini dibangun menggunakan bahasa pemograman Java. Sistem telah diuji menggunakan database sebanyak 66 citra wajah dari 22 individu. Hasil pengujian menunjukkan metode LDA dan k nearest neighbor cukup optimal untuk melakukan pengenalan wajah dengan akurasi pengenalan citra wajah normal mencapai 98.33% dan akurasi pengenalan citra wajah yang diberi noise sebesar 86,66%.
DEVELOPMENT OF SALES APPLICATION OF PREPAID ELECTRICITY VOUCHER BASED ON ANFROID PLATFORM USING QUICK RESPONSE CODE (QR CODE) Akbar, Ricky; Kamil, Husnil
Jurnal Informatika Vol 11, No 2 (2017): Juli
Publisher : Universitas Ahmad Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1154.53 KB) | DOI: 10.26555/jifo.v11i2.a5802

Abstract

Perusahaan Listrik Negara (PLN) has implemented a smart electricity system or prepaid electricity. The customers pay the electricity voucher first before use the electricity. The token contained in electricity voucher that has been purchased by the customer is inserted into the Meter Prabayar (MPB) installed in the location of customers. When a customer purchases a voucher, it will get a receipt that contains all of the customer's identity and the 20-digit of voucher code (token) to be entered into MPB as a substitute for electrical energy credit. Receipts obtained by the customer is certainly vulnerable to loss, or hijacked by unresponsible parties. In this study, authors designed and develop an android based application by utilizing QR code technology as a replacement for the receipt of prepaid electricity credit which contains the identity of the customer and the 20-digit voucher code. The application is developed by implemented waterfall methodology. The implementation process of the waterfall methods used, are (1) analysis of functional requirement of the system by conducting a preliminary study and data collection based on field studies and literature, (2) system design by using UML diagrams and Business Process Model Notation (BPMN) and Entity Relationship diagram (ERD), (3) design implementation by using OOP (Object Oriented programming) technique. Web application is developed by using laravel PHP framework and database MySQL while mobile application is developed by using B4A (4) developed system is tested by using blackbox method testing. Final result of this research is a Web and mobile applications for the sale of electricityvoucher by QR Code technology.
Pengembangan Sistem Informasi Geografis Berbasis Node.JS untuk Pemetaan Mesin dan Tracking Engineer dengan Pemanfaatan Geolocation pada PT IBM Indonesia FAJRIN, RACHMAT
Jurnal Informatika Vol 11, No 2 (2017): Juli
Publisher : Universitas Ahmad Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (807.779 KB) | DOI: 10.26555/jifo.v11i2.a6090

Abstract

PT IBM memiliki banyak klien di Indonesia, ini membuat persebaran produk (dalam hal ini mesin atm) yang semakin meluas di wilayah Indonesia. Hal ini memicu PT IBM untuk menempatkan engineer dibanyak wilayah untuk memenuhi kebutuhan services dan maintenance. Untuk itu dalam penelitian ini dikembangkan sebuah sistem informasi geografis untuk pemetaan mesin dan tracking engineer dengan pemanfaatan geolocation yang bertujuan untuk menampilkan peta digital beserta lokasi mesin dan engineer di seluruh Indonesia, yang akan memudahkan PT IBM dalam pemberian tugas kepada engineer untuk services dan maintenance ke lokasi mesin terdekat. Sistem ini dibangun menggunakan beberapa software open source yaitu, Node.JS dan Express.JS yang merupakan server-side javascript web platform, Handlebars untuk template engine, MySQL sebagai database storage, Postman yang berfungsi sebagai API (Application Program Interface) testing, Google Maps API untuk implementasi peta digital dan juga Firebase Cloud Messaging (FCM) untuk platform mengirim notifikasi dari web ke device engineer.Pengembangan Sistem Informasi Geografis Berbasis Node.JS untuk Pemetaan Mesin dan Tracking Engineer dengan Pemanfaatan Geolocation pada PT IBM Indonesia
Performance Test Base On PC With RouterOS RouterOS On Board Putra, Willy Permana
Jurnal Informatika Vol 11, No 2 (2017): Juli
Publisher : Universitas Ahmad Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (447.949 KB) | DOI: 10.26555/jifo.v11i2.a5807

Abstract

In this era of technology now a lot of RouterOS on Board that offers multiple features and functions to networking needs. In the development of RouterOS on Board be preferred due to the more simple and more efficient, in terms of price is also not too relatively expensive no wonder a lot of interest and preferred. RouterOS on Board is widely used in several companies and the education community.Mikrotik is a common tool used to connect to the network, the proxy did some breakthrough is making hardware  and software related to the computer network system. As we know MikroTik RouterOS™ is an operating system that can be used to make computer router reliable network is among others includes various features made by proxy, such as Routing - Static Routing, Hotspot, Simple Tunnels, Web Proxy, DHCP, VRRP, NTP, SNMP, MNDP, Firewall and NAT and others.This is what the basis of this research on the endurance test on Board with RouterOS RouterOS Base on PC and this study using MikroTik RouterOS™ as test equipment, later to be tested from both components are to see to what extent the network deal with activating Features- features. From the experimental results are later expected gain new knowledge that the tools are suitable for use in handling network.
PERANCANGAN DAN IMPLEMENTASI WEB SERVICE SEBAGAI MEDIA PERTUKARAN DATA PADA APLIKASI PERMAINAN Zaman, Gilang Arsya Priyatna
Jurnal Informatika Vol 11, No 2 (2017): Juli
Publisher : Universitas Ahmad Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (721.22 KB) | DOI: 10.26555/jifo.v11i2.a6252

Abstract

Data storage in internal smartphones for an applications game that can be played by many users certainly is not something that is recommended. Base on the problem, it is required a useful application as a provider of the data / messages for the application game. Then the web service is one solution, that can be serves as a bridge between applications and the database. So with the web service will ease the loads on the application, because the exchange of data has been provided by the web service. This paper focuses on implementing web service as a media of exchange data on the game application and the testing using application postman.Keywords: web service, client-server, postman, JSON. 
Perancangan Augmented Realty Media Markerless Point Of Interest dalam Memberikan Informasi Gedung Berbasis Android (Studi Kasus : Universitas Kristen Satya Wacana Manuputty, Abraham Christover
Jurnal Informatika Vol 11, No 2 (2017): Juli
Publisher : Universitas Ahmad Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26555/jifo.v11i2.a6236

Abstract

   Abstrak. Universitas Kristen Satya Wacana (UKSW) merupakan sebuah intuisi pendidikan swasta yang terletak di Salatiga. Setiap intuisi pendidikan tinggi memiliki fasilitas penunjang berupa gedung tempat mahasiswa berkuliah. Melihat permasalahan umum kesalahan gedung perkuliahan yang sering terjadi bagi mahasiswa baru terlebih di UKSW, maka dibangun sebuah aplikasi pencarian lokasi gedung yang dirancang dengan mengacu pada tata letak gedung yang diperoleh melalui google map. Penelitian ini menggunakan teknologi Augmented Reality sebagai media informasi yang digunakan sebagai point of interest dan penanda gedung yang dapat dijalankan pada smarthphone Android. Objek penelitian ini adalah gedung-gedung perkuliahan yang ada di UKSW. Hasilnya adalah aplikasi Find Buildings dapat memberikan informasi mengenai gedung yang dituju secara cepat dan dapat diintegrasikan dengan media promosi konvensional lainnya.Kata Kunci:  Universitas, Android, Augmented Reality, Pengenalan Gedung
PENGENALAN WAJAH MENGGUNAKAN METODE LINEAR DISCRIMINANT ANALYSIS DAN K NEAREST NEIGHBOR Fandiansyah Fandiansyah; Jayanti Yusmah Sari; Ika Purwanti Ningrum
Jurnal Informatika Vol 11, No 2 (2017): Juli
Publisher : Universitas Ahmad Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1207.972 KB) | DOI: 10.26555/jifo.v11i2.a5998

Abstract

Pengenalan wajah merupakan sistem biometrika yang banyak digunakan untuk pengenalan individu pada penggunaan mesin absensi atau akses kontrol. Hal ini karena wajah merupakan salah satu ciri biometrika yang paling umum digunakan untuk mengenali seseorang. Selain itu, pengenalan wajah tidak mengganggu kenyamanan seseorang saat pengambilan citra. Namun, ada dua hal yang menjadi masalah pengenalan wajah yaitu proses ekstraksi fitur dan teknik klasifiksi yang digunakan. Penelitian ini menggunakan linear discriminant analysis (LDA) dan k nearest neighbor untuk membangun sistem pengenalan wajah. LDA digunakan untuk membentuk satu set fisherface, di mana seluruh citra wajah direkonstruksi dari kombinasi fisherface dengan bobot yang berbeda-beda. Nilai bobot suatu citra testing akan dicocokkan dengan nilai bobot citra di database menggunakan metode klasifikasi k nearest neighbor. Sistem ini dibangun menggunakan bahasa pemograman Java. Sistem telah diuji menggunakan database sebanyak 66 citra wajah dari 22 individu. Hasil pengujian menunjukkan metode LDA dan k nearest neighbor cukup optimal untuk melakukan pengenalan wajah dengan akurasi pengenalan citra wajah normal mencapai 98.33% dan akurasi pengenalan citra wajah yang diberi noise sebesar 86,66%.
BASED DESIGN MOBILE LEARNING COURSE ON ANDROID OPERATING SYSTEM IN INDONESIA STMIK PADANG Liranti Rahmelina
Jurnal Informatika Vol 11, No 2 (2017): Juli
Publisher : Universitas Ahmad Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1029.992 KB) | DOI: 10.26555/jifo.v11i2.a5898

Abstract

This research in the wake of the habit among students and lecturers in the uses smartphones, mostly only used to access social networks such as facebook and twitter and have yet to take an important role in education. This study aims to produce a system design mobile learning courses Operating Systems in STMIK Indonesia Padang, preferably in the learning process in the subject of the Operating System, the nature of memorization to books and teaching conventional. These mobile devices have a degree of flexibility and portability that enable high students can access materials, referrals and information related to learning anytime and anywhere. mobile learning android ased Operating System. This material requires a solid understanding and so we need learning support media and can be repeated whenever and wherever students need. The design of supporting mobile learning media is expected to facilitate the needs of students and teachers to learn the material at any time without any limitation of time and place. This study uses SDLC (System Development Life Cycle) is a method that describes the system development life cycle in the design and development of information systems. The programming language used is Java, using Eclipse IDE.
Performance Test Base On PC With RouterOS RouterOS On Board Willy Permana Putra
Jurnal Informatika Vol 11, No 2 (2017): Juli
Publisher : Universitas Ahmad Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (447.949 KB) | DOI: 10.26555/jifo.v11i2.a5807

Abstract

In this era of technology now a lot of RouterOS on Board that offers multiple features and functions to networking needs. In the development of RouterOS on Board be preferred due to the more simple and more efficient, in terms of price is also not too relatively expensive no wonder a lot of interest and preferred. RouterOS on Board is widely used in several companies and the education community.Mikrotik is a common tool used to connect to the network, the proxy did some breakthrough is making hardware  and software related to the computer network system. As we know MikroTik RouterOS™ is an operating system that can be used to make computer router reliable network is among others includes various features made by proxy, such as Routing - Static Routing, Hotspot, Simple Tunnels, Web Proxy, DHCP, VRRP, NTP, SNMP, MNDP, Firewall and NAT and others.This is what the basis of this research on the endurance test on Board with RouterOS RouterOS Base on PC and this study using MikroTik RouterOS™ as test equipment, later to be tested from both components are to see to what extent the network deal with activating Features- features. From the experimental results are later expected gain new knowledge that the tools are suitable for use in handling network.

Page 1 of 2 | Total Record : 14


Filter by Year

2017 2017


Filter By Issues
All Issue Vol. 19 No. 1 (2025): January 2025 Vol. 18 No. 3 (2024): September 2024 Vol 17, No 1 (2023): January 2023 Vol. 17 No. 1 (2023): January 2023 Vol 16, No 3 (2022): September 2022 Vol 16, No 2 (2022): May 2022 Vol 16, No 1 (2022): January 2022 Vol 15, No 3 (2021): September 2021 Vol 15, No 2 (2021): May 2021 Vol 15, No 1 (2021): January 2021 Vol 14, No 3 (2020): September 2020 Vol 14, No 2 (2020): May 2020 Vol 14, No 1 (2020): January 2020 Vol. 13 No. 2 (2019): July 2019 Vol 13, No 2 (2019): July 2019 Vol 13, No 1 (2019): January 2019 Vol 12, No 2: July 2018 Vol 12, No 1: January 2018 Vol 11, No 2 (2017): Juli Vol 11, No 2 (2017): Juli Vol 11, No 1 (2017): Januari Vol 11, No 1 (2017): Januari Vol 10, No 2 (2016): Juli Vol 10, No 2 (2016): Juli Vol 10, No 1 (2016): Januari Vol 10, No 1 (2016): Januari Vol 9, No 2 (2015): Juli Vol 9, No 2 (2015): Juli Vol 9, No 1 (2015): Januari Vol 9, No 1 (2015): Januari Vol 8, No 2 (2014): Juli Vol 8, No 2 (2014): Juli Vol 8, No 1 (2014): Januari Vol 8, No 1 (2014): Januari Vol 7, No 2: Juli 2013 Vol 7, No 2: Juli 2013 Vol 7, No 1: Januari 2013 Vol 7, No 1: Januari 2013 Vol 6, No 2: Juli 2012 Vol 6, No 2: Juli 2012 Vol 6, No 1: Januari 2012 Vol 6, No 1: Januari 2012 Vol 5, No 2: Juli 2011 Vol 5, No 2: Juli 2011 Vol 5, No 1: January 2011 Vol 5, No 1: January 2011 Vol 4, No 2: July 2010 Vol 4, No 2: July 2010 Vol 4, No 1: January 2010 Vol 4, No 1: January 2010 Vol 3, No 2: July 2009 Vol 3, No 2: July 2009 Vol 3, No 1: January 2009 Vol 3, No 1: January 2009 Vol 2, No 2: July 2008 Vol 2, No 2: July 2008 Vol 2, No 1: January 2008 Vol 2, No 1: January 2008 More Issue