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REDESIGNING ENGLISH SYLLABUS OF THE FOURTH GRADE BASED ON STRENGTHS, WEAKNESSES, OPPORTUNITIES AND THREATS (SWOT) ANALYSIS
German, Emilius
Language Circle: Journal of Language and Literature Vol 8, No 1 (2013): October 2013
Publisher : Universitas Negeri Semarang
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DOI: 10.15294/lc.v8i1.3228
The objectives of the present study are to (1) evaluate the current English syllabus of the fourth grade of elementary school by employing the (SWOT) analysis; 2) redesign current English syllabus based on such analysis; 3) evaluate the effectiveness of the proposed syllabus. The present study applied research and development design which is proposed by Borg and Gall (1983:775). The model was simplified into six stages: Information collecting- this was done by using the SWOT analysis and the strategy of taking the advantages of the opportunities to overcome the weaknesses was adopted to redesign the syllabus, Developing preliminary form of product, Experts and lecturers validation, Product revision, Field testing, Producing final product. The proposed syllabus was tried out at the forth grade of St. Joseph Elementary Schools. It has been tested in try out session. The result shows the significant achievement. Thus, teaching English by using the proposed syllabus for elementary schools students can significantly improve their achievement.
DOMESTICATION AND FOREIGNIZATION AND THEIR IMPACTS TO TRANSLATION
Prasetyo, Johnny;
Nugroho, Andy Bayu
Language Circle: Journal of Language and Literature Vol 8, No 1 (2013): October 2013
Publisher : Universitas Negeri Semarang
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DOI: 10.15294/lc.v8i1.3224
There are four problems in translating a text. The first and main problem is the language factor. The second problem is a social one, the third is the problem that has something to do with religion or belief, and the fourth one is the cultural problem. In short, the problems have a close relation to the language and culture. So, a translator should have a good mastery of the two languages, namely, the source language and the target one. This article discusses the problems of translation having to do with culture and its impacts to translation. The strategy of a translator to overcome the problems is determined by his/her ideology: domestication or foreignization.
CODE-SWITCHING USED BY STUDENTS IN A SPEAKING CLASS ACTIVITY (The Case at Dian Nuswantoro University Semarang)
Fitriyani, Irul Dwi
Language Circle: Journal of Language and Literature Vol 8, No 1 (2013): October 2013
Publisher : Universitas Negeri Semarang
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DOI: 10.15294/lc.v8i1.3229
This study is aimed to investigate which types of code switching, to figure out some functions of code switching and to reveal the factors that cause an increasing use of code-switching used by the students. The study belonged to a descriptive qualitative research. The result indicated that the total occurrences of code-switching generated by the 13 students are 73 times. For intra-sentential code-switching, it was found 39 utterances or 53.42% and for inter-sentential code-switching, it was found 34 utterances or 46.58%. Â The most significant function of code-switching is that to emphasize the message which totally holds the highest percentage: 32.05%. The most significant factor of code-switching is that repetition used for clarification which totally holds the highest percentage: 34.25%. Finally, it can be concluded that repetition used for clarification was the most significant factor which causes the occurrence of code-switching. This factor was likely to happen because it was generated to avoid misunderstanding and to add emphasis.
ENHANCING THE STUDENTS’ ABILITY IN STORY RETELLING THROUGH MOVIES
Indrawati, Lenny Agustina
Language Circle: Journal of Language and Literature Vol 8, No 1 (2013): October 2013
Publisher : Universitas Negeri Semarang
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DOI: 10.15294/lc.v8i1.3225
The research was based on an experimental design at Pre-School of Mondial School in the academic year of 2011/2012. The objectives of the research are to investigate (1) the effectiveness of movie as a medium of teaching, (2) the significant deference in using movie as a media of treatment and using discussion strategy as a media of treatment in improving the students’ mastery in story retelling, (3) the students’ socio-cultural background takes part in determining their achievement besides the effect of seeing movies as a means of improving their story retelling ability. The empirical data were obtained from Pre-Test and the Post-Test. The data were then measured and analyzed in form of statistical and descriptive analysis. The result of this study showed that the group used movies as medium in story retelling got better improvement in the average scores than those without movies. Moreover, it was also found that most of the high achievers, both in the experimental group and in the control group, came from social environment with the more capability to encourage the students to make use of movies for the benefit of their study, especially of retelling story.
IMPROVING STUDENTS’ PARTICIPATION IN LEARNING READING COMPREHENSION OF NARRATIVE TEXTS THROUGH CONSTRUCTIVE READING MODEL (CRM)
Maenawati, Ida
Language Circle: Journal of Language and Literature Vol 8, No 1 (2013): October 2013
Publisher : Universitas Negeri Semarang
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DOI: 10.15294/lc.v8i1.3230
This article is a report of an action research project conducted in reading class for Eleventh Year Students of State Senior High School 7 Cirebon in the Academic Year of 2012/2013. The objectives of this study are to describe: (1) the problems faced by the students in learning reading comprehension (2) how Constructive Reading Model is implemented (3) whether Constructive Reading Model improve students’ participation in learning reading comprehension . The result from the questionnaires and observation sheet showed that(1) the students did not actively participate in the process of teaching learning, (2) by using Constructive Reading Model students’ participation from pre-cycle to cycle 1 increased , from cycle 1 to cycle 2 increased, and (3) students’ score of reading comprehension from pre-cycle to cycle 1 increased 15.65 points, from cycle 1 to cycle 2 increased 11.59 points. So the study concluded that the implementation of Constructive Reading Model (1) could solve the problems faced by the students in learning reading comprehension (2) could improve students’ participation in the process of teaching learning and(3) could develop students’ reading comprehension mastery of the Eleventh Year Students of State Senior High School 7 Cirebon.
IMPROVING THE STUDENTS’ SPEAKING PRACTICE IN DESCRIBING PEOPLE BY USING CONTEXTUALIZED CARD GAME
Muslichatun, Indah
Language Circle: Journal of Language and Literature Vol 8, No 1 (2013): October 2013
Publisher : Universitas Negeri Semarang
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DOI: 10.15294/lc.v8i1.3226
Students often had problems to describe someone in English. The basic problem is the lack of practice. The students needed sufficient, fun and easy practice which would make them enthusiastic to do it. Therefore, I proposed the use of contextualized card game to improve the students’ speaking practice in describing people. I used classroom-action research to investigate how the use of contextualized card game can improve the students’ speaking practice in describing people. By implementing the game, the frequency of the students to describe people increased in cycle 2, ranging from 6.3 % up to 87.5 % compared to one in cycle 1. The students felt fun, enthusiastic, and confident as they were practicing speaking in groups while playing game and the object of description was within their knowledge. Besides, they described people better than before because in playing the game they learned from their friends and the teacher had facilitated them with sufficient and step-by step exercises. Further, the average score of the test improved from 74 in pre-cycle to 79 in cycle 1 and 83 in cycle 2. Thus, the use of contextualized card game can improve the students’ speaking practice.
ENHANCING THE STUDENTS’ ABILITY IN STORY RETELLING THROUGH MOVIES
Language Circle: Journal of Language and Literature Vol 8, No 1 (2013): October 2013
Publisher : Universitas Negeri Semarang
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DOI: 10.15294/lc.v8i1.3225
The research was based on an experimental design at Pre-School of Mondial School in the academic year of 2011/2012. The objectives of the research are to investigate (1) the effectiveness of movie as a medium of teaching, (2) the significant deference in using movie as a media of treatment and using discussion strategy as a media of treatment in improving the students’ mastery in story retelling, (3) the students’ socio-cultural background takes part in determining their achievement besides the effect of seeing movies as a means of improving their story retelling ability. The empirical data were obtained from Pre-Test and the Post-Test. The data were then measured and analyzed in form of statistical and descriptive analysis. The result of this study showed that the group used movies as medium in story retelling got better improvement in the average scores than those without movies. Moreover, it was also found that most of the high achievers, both in the experimental group and in the control group, came from social environment with the more capability to encourage the students to make use of movies for the benefit of their study, especially of retelling story.
IMPROVING STUDENTS’ PARTICIPATION IN LEARNING READING COMPREHENSION OF NARRATIVE TEXTS THROUGH CONSTRUCTIVE READING MODEL (CRM)
Language Circle: Journal of Language and Literature Vol 8, No 1 (2013): October 2013
Publisher : Universitas Negeri Semarang
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DOI: 10.15294/lc.v8i1.3230
This article is a report of an action research project conducted in reading class for Eleventh Year Students of State Senior High School 7 Cirebon in the Academic Year of 2012/2013. The objectives of this study are to describe: (1) the problems faced by the students in learning reading comprehension (2) how Constructive Reading Model is implemented (3) whether Constructive Reading Model improve students’ participation in learning reading comprehension . The result from the questionnaires and observation sheet showed that(1) the students did not actively participate in the process of teaching learning, (2) by using Constructive Reading Model students’ participation from pre-cycle to cycle 1 increased , from cycle 1 to cycle 2 increased, and (3) students’ score of reading comprehension from pre-cycle to cycle 1 increased 15.65 points, from cycle 1 to cycle 2 increased 11.59 points. So the study concluded that the implementation of Constructive Reading Model (1) could solve the problems faced by the students in learning reading comprehension (2) could improve students’ participation in the process of teaching learning and(3) could develop students’ reading comprehension mastery of the Eleventh Year Students of State Senior High School 7 Cirebon.
IMPROVING THE STUDENTS’ SPEAKING PRACTICE IN DESCRIBING PEOPLE BY USING CONTEXTUALIZED CARD GAME
Language Circle: Journal of Language and Literature Vol 8, No 1 (2013): October 2013
Publisher : Universitas Negeri Semarang
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DOI: 10.15294/lc.v8i1.3226
Students often had problems to describe someone in English. The basic problem is the lack of practice. The students needed sufficient, fun and easy practice which would make them enthusiastic to do it. Therefore, I proposed the use of contextualized card game to improve the students’ speaking practice in describing people. I used classroom-action research to investigate how the use of contextualized card game can improve the students’ speaking practice in describing people. By implementing the game, the frequency of the students to describe people increased in cycle 2, ranging from 6.3 % up to 87.5 % compared to one in cycle 1. The students felt fun, enthusiastic, and confident as they were practicing speaking in groups while playing game and the object of description was within their knowledge. Besides, they described people better than before because in playing the game they learned from their friends and the teacher had facilitated them with sufficient and step-by step exercises. Further, the average score of the test improved from 74 in pre-cycle to 79 in cycle 1 and 83 in cycle 2. Thus, the use of contextualized card game can improve the students’ speaking practice.
漢字の学び方
Language Circle: Journal of Language and Literature Vol 8, No 1 (2013): October 2013
Publisher : Universitas Negeri Semarang
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DOI: 10.15294/lc.v8i1.3231
The objectives of teaching kanji characters are among other things that while reading them the learners are able to understand their meaning, to know their forms and how to read them. In speed reading, thorough understanding of such writing system is obligatory. However, the students of Japanese Language Education still face difficulties in understanding such system. What they obtain is merely memorization of the characters; they are unable to read particular characters which are put side by side with other similar characters. Besides, they are also confused when learning the large number of the characters. In order to overcome the difficulties, the writer has provided a correct way of learning how to read such writing system through the following procedures: pay attention to the form of the characters (radical/bushu), pay attention to their sounds (ompu), read the characters, understand their meanings (imi) through learning them at word level (goi reberu). 漢字の学習目標は、読むときに漢字が理解できるようになることで、書くときに漢字が使えることに大別される。読むときに漢字が理解できるためには、漢字の意味を知っていること、漢字の読み方を知っていること、漢字の形が認識できること、漢字語彙の意味がかわり、文を読む際にある程度の遠さで理解することが必要となる。スマラン国立大学の日本語教育プログラムにおいて漢字学習者の場合、初期段階では漢字の形を見分けることが困難なことが多い。そこで、まず、単漢字レベルで漢字の形を提示し、意味、音と対応付けるような活動を行うことが多い。また、漢字を字源やイメージとむすびつけたりストリーを作ったりして意味を記憶するなどの方法もとられる。漢字の学習困難を克服するため、「漢字の形に注目する方法、漢字の読みに注目する方法、漢字の意味に注目する方法、単語レベル方法」の方法を使うのがいいと思う。