cover
Contact Name
Sarifah Putri Raflesia
Contact Email
sarifah@unsri.ac.id
Phone
+628112017224
Journal Mail Official
jsi.fasilkom.unsri@gmail.com
Editorial Address
-
Location
Kab. ogan ilir,
Sumatera selatan
INDONESIA
JSI: Jurnal Sistem Informasi (E-Journal)
Published by Universitas Sriwijaya
ISSN : 20851588     EISSN : 23554614     DOI : -
Core Subject : Science, Education,
Journal Of Information Systems or abbriviated as JIS is a jorunal that published by Major Of Information Systems Faculty of Computer Science Sriwijaya University. JSI start published in April 2009, which is VOL 1 NO 1 2009. JSI published a journal twice in year , that is on April and October. The mission of JSI are to share, develop and facilitate the output of research paper about Information Systems. JSI also can be place for lectures, teachers, researchers, and all practitioners in the field of Information Technology througout Indonesia, to exchange information about the outputs of recent research that has been done. The scope of JSI’s Journal are : Decission Support System (DSS), Geography Information Systems (GIS), Information System-scale Enterprise (ERP, EAI, CRM, SCM), E-Commerce, E-Government, Information Systems of Hospital, Information Systems of Banking, Information Systems of Industry, Retrieval Information, Information System Secuirity, Information System Web Based, Knowledge based Systems, Mobile Computing, Data Mining, Databases, Data Warehouse, Mutimedia.
Arjuna Subject : -
Articles 22 Documents
Search results for , issue "Vol 10, No 1 (2018)" : 22 Documents clear
Pengembangan Sistem E-Commerce Penjualan Rumah Dengan Pemanfaatan Teknologi Virtual Reality Di Kota Palembang Pacu Putra; Jaidan Jauhari; Paulus Paskah Lino Susilo; Allsela Meiriza
Jurnal Sistem Informasi Vol 10, No 1 (2018)
Publisher : Universitas Sriwijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (518.767 KB) | DOI: 10.36706/jsi.v10i1.8044

Abstract

ABSTRACTIn the present day, business of properties especially in house selling, is getting thrive day by day. The growth of the business also walks in the same way with the promotional media. But in reality, we often find that either the owner of the house or the prospective buyers, they have the same problem for the promotional media that is too mediocre. In response to the problem, the writer is trying to develop an e-commerce information system using ‘Development of E-Commerce System for House Selling Using C2C Model with Virtual Reality Technology in Palembang’ as the title, in order to solve the problem. The main purpose of this research is to create and develop an e-commerce system for property business especially in housing business at Palembang city. The other purpose of the research is also to implement the technology of virtual reality in e-commerce system. In this case, the virtual reality will help the prospective buyers to have a look at the condition of the house, outside and inside, virtually. So the prospective buyers do not have to physically come to the house. The method for the development of the system that used by the writer is waterfall method. From the system that has already been developed, there are several features that users can use, such as promoting the house online with virtual reality support, and many more. The writer uses the virtual reality with the hope that, this can be a fresh movement in the world of property business especially in the promotional media for house selling. In the process of development, the writer used PHP as the language of the program and MySQL as the database.Keyword : Property Business, House Selling, Waterfall, E-Commerce, Virtual Reality.ABSTRAKBisnis properti di kota Palembang khususnya penjualan rumah, semakin berkembang dari tahun ke tahun dengan berbagai macam media penjualan. Namun dalam penerapannya, tidak jarang ada keluhan yang didapatkan dari pemilik rumah maupun pelanggan, salah satunya mengenai media promosi yang itu-itu saja. Menanggapi keluhan itu, penulis merancang sebuah sistem informasi e-commerce, dengan mengangkat judul “Pengembangan Sistem E-Commerce Penjualan Rumah Menggunakan Model C2C Dengan Pemanfaatan Teknologi Virtual Reality Di Kota Palembang” yang diharapkan mampu membantu mengatasi keluhan yang ada. Tujuan dari penelitian ini yakni membuat perancangan sistem e-commerce untuk bisnis penjualan rumah khususnya yang berada di kota Palembang. Tujuan lain dari penelitian ini juga untuk mengimplementasikan teknologi virtual reality pada sistem e-commerce penjualan rumah, yang akan menampilkan dan memperlihatkan kondisi dari rumah yang dijual, sehingga pembeli tidak perlu datang langsung untuk melihat situasi dari rumah tersebut. Metode yang diimplementasikan dalam sistem ini adalah metode waterfall. Dari sistem yang telah dirancang, dapat memberikan fasilitas berupa pemasangan iklan secara online dengan dukungan realitas maya, yang diharapan mampu menjadi sarana pemasaran baru bagi bisnis properti, khususnya penjualan rumah. Perancangan yang dilakukan, menggunakan bahasa pemrograman PHP dan database MySQL.Kata kunci : Bisnis Properti, Penjualan Rumah, Waterfall, E-Commerce, Virtual Reality
Mengapa Ipv6 Gagal ? Dedy Syamsuar
Jurnal Sistem Informasi Vol 10, No 1 (2018)
Publisher : Universitas Sriwijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (271.367 KB) | DOI: 10.36706/jsi.v10i1.8035

Abstract

ABSTRACTIPv6 was introduced to replace IPv4 as the main IP address. However, despite being more than 15 years since itsstandardization, IPv6 failed to achieve any meaningful diffusion through the Internet. While previous researchhas debated, discussed and explored the IPv6 adoption, this study provides a theoretical perspective to investigatethe failure of IPv6 to diffuse from resistance perspective. Drawing on Tornatzky and Fleischer’s TOE (Technology-Organization-Environment) framework and integrating prior adoption and resistance literatures, we propose amodel of IPv6 resistance. The antecedents of the proposed model basically represent three dimensions of TOEframework including Technological context (lack of need, satisfaction with current system, switching cost andperceived of threat), Organizational context (resource barrier and IT sophistication) and Environmental context(regulatory support). Furthermore, the model can be used to explore and recognize why most of organization asend user still resist over the IPv6.Keywords: IPv6, resistance technology, adoption technologyABSTRAKIPv6 diperkenalkan untuk menggantikan IPv4 sebagai protocol pengalamatan utama di Internet. Tetapi meskipuntelah lebih dari 15 tahun ditetapkan sebagai standard, IPv6 gagal mencapai difusi yang berarti. Sementarapenelitian sebelumnya telah memperdebatkan, membahas dan mengeksplorasi adopsi IPv6, penelitian inimemberikan perspektif teoritis untuk menyelidiki kegagalan IPv6 untuk menyebar dari perspektif resistansi.Menggunakan kerangka kerja Tornatzky & Fleischer's TOE (Technology-Organization-Environment) danintegrasi dengan literatur adopsi dan resistensi sebelumnya, kami mengusulkan sebuah model resistensi IPv6.Antescedent dari model yang diusulkan pada dasarnya mewakili tiga dimensi kerangka TOE termasuk konteksTeknologi (lack of need, satisfaction with current system, switching cost and perceived of threat), konteksorganisasi ((resource barrier and IT sophistication) dan konteks lingkungan (regulatory support). Selanjutnya,model tersebut dapat digunakan untuk mengeksplorasi dan mengenali mengapa sebagian besar organisasi masihmenolak IPv6.Keywords: IPv6, penolakan teknologi, adopsi teknologi

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