cover
Contact Name
Anggun Badu Kusuma
Contact Email
anggun.badu@gmail.com
Phone
+6285725081435
Journal Mail Official
alphamathjurnal@gmail.com
Editorial Address
Jl. K.H. Ahmad Dahlan, PO. BOX 202, Purwokerto, 53182
Location
Kab. banyumas,
Jawa tengah
INDONESIA
AlphaMath: Journal of Mathematics Education
ISSN : 2477409X     EISSN : 25499084     DOI : https://doi.org/10.30595/alphamath
Core Subject : Education,
AlphaMath: Journal of Mathematics Education adalah jurnal pendidikan matematika yang menyajikan artikel hasil pemikiran dan penelitian serta perkembangan mutakhir. Alphamath merupakan jurnal peer reviewed dan open access. Alphamath diterbitkan oleh Prodi Pendidikan Matematika Universitas Muhammadiyah Purwokerto. Alphamath mengundang para guru/pendidik matematika di sekolah, dosen, pengamat, dan peneliti pendidikan matematika di seluruh dunia untuk bertukar pikiran dan memajukan keilmuan di bidang pendidikan matematika. Cakupan dan lingkup penelitian meliputi: kurikulum pendidikan matematika, pembelajaran matematika yang inovatif dan kreatif, media pembelajaran matematika, penilaian dan evaluasi pembelajaran matematika, lesson study, kemampuan berpikir matematis, dan ICT dalam pembelajaran matematika.
Articles 13 Documents
Search results for , issue "Alphamath: Vol. 8, No. 1, May 2022" : 13 Documents clear
Development of Android-Based Augmented Reality 3D Card Media for Elementary School Students Listyana Kumala Sita Nanda; Trisniawati Trisniawati; Mahmudah Titi Muanifah
AlphaMath : Journal of Mathematics Education Alphamath: Vol. 8, No. 1, May 2022
Publisher : Department of Mathematics Education, Universitas Muhammadiyah Purwokerto, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30595/alphamath.v8i1.12920

Abstract

This study aims to develop an Android based Augmented Reality 3D Card Media on solid figures materials for the grade VI elementary school student, to describe the feasibility and the student responses on Android based Augmented Reality 3D Card Media on solid figures materials for the grade VI elementary school student. This study were Research and Development (R&D) with reference to the Borg & Gall model and which is modified into 7 steps, there are (1) research and initial information collection, (2) planning, (3) initial product development, (4) initial trial, (5) revision I, (6) field trials, (7) revision II. The initial trials is a validation of media experts and material experts. The field trials consisted of teacher trials and small group trials on 6 students in grade VI of SD Negeri 1 Gondangsari. The instrument data that were used to collect data were interview guides and questionnaires. The study results showed that the Android based Augmented Reality 3D Card Media consisted of ARB (Augmented Reality Bangun Ruang) application and the card as a marker and completed with a guidebook to facilitate the user. This Android based Augmented Reality 3D Card Media on solid figures materials meet the feasibility criteria as evidenced by the percentage score of the validation results form media experts 78,66%, material expert validation 85,33%, the teacher trials 90,66%, and the small group trials 94,22% accompanied by positive responses from the students. Therefore, the Android based Augmented Reality 3D Card Media on solid figures materials feasible used as alternative media on mathematics learning at pandemic COVID-19 era for the grade VI elementary school students to help learning everywhere and anytime by maximizing the technological developments. 
Development of Android-Based Augmented Reality 3D Card Media for Elementary School Students Nanda, Listyana Kumala Sita; Trisniawati, Trisniawati; Muanifah, Mahmudah Titi
AlphaMath : Journal of Mathematics Education Alphamath: Vol. 8, No. 1, May 2022
Publisher : Department of Mathematics Education, Universitas Muhammadiyah Purwokerto, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30595/alphamath.v8i1.12920

Abstract

This study aims to develop an Android based Augmented Reality 3D Card Media on solid figures materials for the grade VI elementary school student, to describe the feasibility and the student responses on Android based Augmented Reality 3D Card Media on solid figures materials for the grade VI elementary school student. This study were Research and Development (R&D) with reference to the Borg & Gall model and which is modified into 7 steps, there are (1) research and initial information collection, (2) planning, (3) initial product development, (4) initial trial, (5) revision I, (6) field trials, (7) revision II. The initial trials is a validation of media experts and material experts. The field trials consisted of teacher trials and small group trials on 6 students in grade VI of SD Negeri 1 Gondangsari. The instrument data that were used to collect data were interview guides and questionnaires. The study results showed that the Android based Augmented Reality 3D Card Media consisted of ARB (Augmented Reality Bangun Ruang) application and the card as a marker and completed with a guidebook to facilitate the user. This Android based Augmented Reality 3D Card Media on solid figures materials meet the feasibility criteria as evidenced by the percentage score of the validation results form media experts 78,66%, material expert validation 85,33%, the teacher trials 90,66%, and the small group trials 94,22% accompanied by positive responses from the students. Therefore, the Android based Augmented Reality 3D Card Media on solid figures materials feasible used as alternative media on mathematics learning at pandemic COVID-19 era for the grade VI elementary school students to help learning everywhere and anytime by maximizing the technological developments. 
Learning Analysis with ARIAS Model on Students' Critical Thinking Skills Reviewed from Learning Styles Hamidah, Hamidah; Kusuma, Jaka Wijaya; Ilmadi, Ilmadi
AlphaMath : Journal of Mathematics Education Alphamath: Vol. 8, No. 1, May 2022
Publisher : Department of Mathematics Education, Universitas Muhammadiyah Purwokerto, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30595/alphamath.v8i1.13550

Abstract

A person who can think critically in mathematics means having a high level of ability and is a fundamental ability that students must have to learn mathematics. The research aims to determine the influence of understanding the ARIAS model on students' critical thinking skills in terms of learning style. This type of research is quasi-experimental with a post-test nonequivalent control group design. The research population is a student majoring in mathematics education at Bina Bangsa University, then selected two classes as research subjects. The acquisition of data from mathematical critical thinking skills tests and learning style questionnaires was then processed with the ANOVA (Analysis of Variance) test. The results showed a significant difference in mathematical necessary thinking skills between students and ARIAS learning and ordinary learning and judging from students' learning styles. There was a substantial difference in mathematical critical thinking skills. Furthermore, it is known that there is an interaction between the type of learning and its learning style towards students' mathematical necessary thinking skills.

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