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Penggunaan Media Padlet dalam Membangun Minat Belajar Siswa pada Mapel Pendidikan Agama Islam di SMA Negeri 1 Luhak Nan Duo Satrianis Satrianis; Oktari Kanus
YASIN Vol 5 No 4 (2025): YASIN: Jurnal Pendidikan dan Sosial Budaya
Publisher : Lembaga Yasin AlSys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/yasin.v5i4.5852

Abstract

The development of information technology has had a significant impact on the learning process, including in the subject of Islamic Religious Education (PAI). However, low student interest in learning at SMA Negeri 1 Luhak Nan Duo remains a major challenge in optimizing PAI instruction. This study aims to analyze the implementation of Padlet media in efforts to increase student interest in PAI. The method used is qualitative research with a descriptive approach. Data were collected through interviews, observation, and documentation involving PAI teachers and tenth-grade students in Phase E4. The results show that the use of Padlet media positively influences students' learning interest, as evidenced by increased active participation, attention, and engagement during lessons. Students showed greater enthusiasm and felt more motivated to follow the lessons when Padlet was used as a learning medium. The conclusion of this study is that the use of Padlet media is effective in increasing students’ interest in learning PAI. The implications of this study suggest that integrating technology into learning not only enriches teaching methods but also helps create a more interactive and enjoyable learning environment. Therefore, digital media such as Padlet can be recommended as an alternative in the learning process at schools, especially in supporting students’ interest in learning.
Efektivitas Penggunaan Media Pembelajaran Interaktif Berbasis Game Puzzle dalam Meningkatkan Minat Belajar Siswa pada Mata Pelajaran Pendidikan Agama Islam di SMPN 3 Padang Panjang Rezi Paulana; Oktari Kanus
YASIN Vol 5 No 5 (2025): YASIN: Jurnal Pendidikan dan Sosial Budaya
Publisher : Lembaga Yasin AlSys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/yasin.v5i5.6975

Abstract

This study is motivated by the need for teachers to develop innovative learning strategies that enhance student interest through engaging and interactive media. One promising approach is the use of puzzle games as a learning medium to facilitate understanding and encourage active student participation. The objective of this research is to examine the effectiveness of interactive learning media based on puzzle games in improving students’ interest and academic achievement in Islamic Religious Education at SMPN 3 Padang Panjang. A quantitative method with a pre-experimental one-group pretest-posttest design was employed, involving 28 students as the sample. Data were collected through a pretest, treatment using the puzzle game media, posttest, and a learning interest questionnaire, and analyzed using descriptive and inferential statistics with the aid of SPSS. The results indicate a significant increase in the average learning outcome from 39.18 to 79.18 after the intervention, with a statistically significant Wilcoxon Signed Rank test result (p = 0.001). Linear regression analysis showed a positive effect of the media on learning outcomes (p = 0.014), and an N-Gain score of 0.6532 indicated a moderate to high improvement consistently across students. The study concludes that puzzle game media are effective in enhancing students’ interest and academic performance, while also promoting active participation in the learning process. The implications of this study span pedagogical and psychological aspects, suggesting that interactive media serve as an innovative strategy to enrich teaching methods, boost motivation, and integratively foster students' spiritual and moral character.
Implementasi Program Keadabiahan dalam Membentuk Karakter Religius pada Peserta Didik di SMP Adabiah Padang Desi Ramadani Munthe; Oktari Kanus
TSAQOFAH Vol 5 No 3 (2025): TSAQOFAH: Jurnal Penelitian Guru Indonesia
Publisher : Lembaga Yasin AlSys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/tsaqofah.v5i3.5890

Abstract

This study aims to describe the implementation of the keadabiahan program in shaping the religious character of students at SMP Adabiah Padang. Religious character is a crucial aspect of character education, particularly in schools that are not explicitly based on Islamic values. The keadabiahan program is designed as a strategy for developing students’ personalities to be noble in character, disciplined, and highly aware of religious obligations. This research employs a qualitative field study approach, with data collected through observation, in-depth interviews with the principal, teachers, and students, and documentation of the implemented keadabiahan programs. Data analysis was conducted descriptively through stages of data reduction, data presentation, and conclusion drawing. The results show that the implementation of the keadabiahan program is carried out through routine activities such as habituation of congregational prayer, maintaining etiquette in communication and behavior both inside and outside the classroom, environmental manners, and manners during eating and drinking. The program is supported by a religious school environment and active participation from the entire school community. Findings indicate that the program significantly contributes to shaping students’ religious character, as evidenced by increased worship discipline, politeness, and social awareness. Thus, the keadabiahan program at SMP Adabiah Padang can serve as an effective model for religious character development and can be replicated in other schools with similar visions.