T. Rafli Abdillah
Universitas Almuslim

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Sistem Penjualan Kopi Gayo Pada Koperasi Baitul Qirad Berbasis Web Seftiawan AY; T. Rafli Abdillah; Rizka Ramadhana
Jurnal Ilmu Komputer Aceh Vol 2 No 3 (2025): Jurnal Ilmu Komputer Aceh
Publisher : Fakultas Ilmu Komputer Universitas Almuslim

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Abstract

E-commerce no longer requires displaying goods or services to be offer to consumers in cabinets and stores. In this E-commerce, it could provide information about the products to be offer. Coffee has become one of the products which is highly demanded and sold online through e-commerce. This research focused on creating an e-commerce platform for the Baitul Qirad Baburayyan cooperative in selling coffee. The method used is web engineering, which consists of planning, analysis engineering, page generation, testing, and customer evaluation. The result of this research is an e-commerce platform that enables online purchases through the Baitul Qirad Baburayyan cooperative. This website assisted and facilitated both administrators and users in conducting online buying and selling transactions
Penggunaan Artificial Intelligence pada Pembuatan Desain Karakter Animasi Elsa Manyori; Riyadhul Fajri; T. Rafli Abdillah
Jurnal Ilmu Komputer Aceh Vol 3 No 2 (2026): Jurnal Ilmu Komputer Aceh
Publisher : Fakultas Ilmu Komputer Universitas Almuslim

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Abstract

The advancement of Artificial Intelligence (AI) technology has had a significant impact across various fields, including character design in animation. This study focuses on analyzing existing systems, such as leonardo Ai, which utilize a text-to-image method to automatically generate visual design based on textual descriptions. The objective of this research is to evaluate the quality, effectiveness, and limitations of the text-to-image method in Leonardo AI for creating animated character designs that meet creative requirements. The research employs a descriptive approach using qualitative methods, involving a series of text input tests ranging from simple to complex descriptions. These tests aim to observe image quality, accuracy in representing the input descriptions and processing speed. This study provides insights into the potential and limitations of AI-based systems in the devolopment of animated character design. The findings are expected to serve as a reference for AI technology devolopers in future animation applications.