Safina Nur Rahmah
Sistem Informasi, Universitas Pembangunan Nasional “Veteran” Jawa Timur, Surabaya

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PERANCANGAN UI/UX APLIKASI SELF-REFLECTION BERBASIS MOBILE UNTUK MENINGKATKAN KESADARAN EMOSI PADA MAHASISWA Safina Nur Rahmah
Infotech: Journal of Technology Information Vol 12, No 1 (2026): JUNI (In Progress)
Publisher : ISTEK WIDURI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37365/jti.v12i1.621

Abstract

Mental health has become an issue of increasing concern on social media, particularly among young people. According to the Global Student Survey 2025 conducted by Chegg, 56% of university students in Indonesia experience academic burnout, while the government estimates that approximately 30% of Indonesia's 280 million population suffer from mental health disorders. These conditions underscore the importance of preventive efforts that can help individuals recognize their emotional states at an early stage. Self-reflection practices offer a constructive approach, allowing individuals to evaluate their experiences, thoughts, and feelings. Advances in digital technology present opportunities to provide media that supports the self-reflection process more practically and accessibly. This study aims to design the UI/UX of a mobile-based self-reflection application to help enhance emotional awareness among university students. Design thinking was employed as the methodology in this study to produce a UI/UX design that aligns with user needs and preferences. Testing was conducted using the System Usability Scale method to evaluate the usability and user satisfaction of the designed prototype. The test results yielded an average SUS score of 97.5, which falls under the excellent category, indicating that the developed application design successfully meets user needs and preferences.