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Exploring Artificial Intelligence as a Learning Companion in Distance Education: Student Motivation and Self-Regulated Learning in Islamic Higher Education Faridur Rohman; Septi Gumiandari
Irsyaduna: Jurnal Studi Kemahasiswaaan Vol. 6 No. 1 (2026): Sociocultural Islamic Studies
Publisher : LP3M IAI Al Urwatul Wutsqo Jombang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54437/irsyaduna.v6i1.3166

Abstract

This study affirms that the utilization of Artificial Intelligence (AI) as a learning partner in the Distance Learning (DL) system plays a significant role in shaping learning experiences, enhancing motivation, and strengthening self-regulated learning (SRL) among students of the Islamic Religious Education (IRE) Study Program at UIN Siber Syekh Nurjati Cirebon. This research employs a qualitative approach with a case study design, where data were collected through in-depth interviews, limited participant observation, and digital documentation, and then analyzed using NVivo software to produce a systematic thematic mapping. The findings show that students utilize AI as an adaptive and dialogic learning partner that supports understanding of learning materials, completion of assignments, and independent learning reflection. In addition, the use of AI has been proven to enhance learning motivation through the strengthening of autonomy, competence, and engagement, as well as encouraging SRL practices in planning, monitoring, and evaluating learning processes. However, this study also identifies challenges such as potential dependency, issues of information validity, and ethical concerns in the use of AI in learning. Thus, the integration of AI in DL needs to be implemented in a pedagogical, critical, and ethical manner in order to optimally contribute to improving the quality of student learning.
Sexual Urges among Adolescent Students in Islamic Boarding Schools: Institutional Roles and Self-Regulation Strategies Ade Syifani Nurmaidah; Septi Gumiandari
Research Horizon Vol. 6 No. 3 (2026): Research Horizon - Juni 2026
Publisher : LifeSciFi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54518/rh.6.3.2026.1158

Abstract

The phenomenon of sexual urges among adolescent students is part of their biological, psychological, and social development, alongside management challenges within restrictive Islamic boarding school environments. This study aims to analyze the forms of sexual urges, the institutional role, and students’ self-regulation strategies in managing these impulses. Employing a qualitative approach with a case study design, data were gathered from eight informants through observation, in-depth interviews, and Miles and Huberman analysis. The results indicate that students experience sexual urges through emotional attraction, physical impulses, and imagination that disrupt learning concentration but are manageable via internalizing religious values, routine worship, cognitive control, and social support. This study concludes that Islamic boarding schools play a vital role in fostering student self-regulation, enabling them to manage sexual urges adaptively according to Islamic values. The implications underscore the importance of reinforcing religious and psychologically based guidance programs to holistically support students’ moral, social, and spiritual development, serving as a reference for character education policies.
Psychological Dynamics of Students Who Prioritize Gaming Over Academic Assignments from a Self-Determination Theory Perspective Restu Aditia Firdaus; Septi Gumiandari
Synergy: Journal of Learning Future and Artificial Intelligence Vol. 2 No. 1 (2026): Synergy: Journal of Learning Future and Artificial Intelligence
Publisher : Sinergi Research Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.68111/sjlai.v2i1.171

Abstract

Fenomena mahasiswa yang mengutamakan game di atas tugas kuliah sering dipandang sebagai bentuk kemalasan tanpa menelusuri dinamika psikologis yang melatarbelakanginya. Penelitian ini bertujuan untuk mendeskripsikan pola perilaku mahasiswa gamer, menganalisis bagaimana lingkungan game memfasilitasi kebutuhan otonomi, kompetensi, dan keterhubungan, menganalisis kondisi pemenuhan kebutuhan tersebut dalam lingkungan akademik, serta menjelaskan dampak psikologis terhadap motivasi akademik mahasiswa. Penelitian menggunakan pendekatan kualitatif deskriptif dengan teknik wawancara mendalam terhadap empat mahasiswa aktif UIN Siber Syekh Nurjati Cirebon yang dipilih secara purposif berdasarkan variasi intensitas bermain, yaitu gamer ringan, gamer sedang, gamer intensif, dan mantan gamer intensif. Analisis data mengacu pada model Miles dan Huberman dengan triangulasi sumber untuk menjaga keabsahan data. Hasil penelitian menunjukkan bahwa intensitas bermain game berbanding lurus dengan tingkat prokrastinasi dan penurunan motivasi akademik, lingkungan game memfasilitasi ketiga kebutuhan psikologis dasar secara langsung melalui kebebasan strategi, umpan balik instan, dan komunitas sosial yang kuat, sementara lingkungan akademik belum secara konsisten memenuhi kebutuhan tersebut sehingga game menjadi substitusi psikologis yang lebih memuaskan. Penelitian ini berkontribusi dalam memperluas pemahaman bahwa penanganan fenomena mahasiswa gamer membutuhkan pendekatan berbasis pemenuhan kebutuhan psikologis, bukan sekadar pembatasan akses terhadap game.