I Gede Astawan
Departemen of Elementary Education, Universitas Pendidikan Ganesha, Singaraja, Indonesia

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Contextual-Based Interactive Learning Media on Indonesian Language Learning Outcomes for Vocabulary in Grade II Elementary School KD Yuna Maha Dewita; I Gede Astawan; Ni Ketut Desia Tristiantari
Jurnal Media dan Teknologi Pendidikan Vol. 6 No. 1 (2026): January
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jmt.v6i1.106802

Abstract

Elementary school students’ vocabulary mastery remains relatively low due to the dominance of conventional teaching methods and the limited use of interactive learning media that align with the characteristics of lower-grade students. This condition results in low student engagement and suboptimal learning outcomes in Indonesian language learning, particularly in vocabulary instruction. This study aims to develop contextual-based interactive learning media and to determine its validity, practicality, and effectiveness in improving second-grade students’ Indonesian vocabulary learning outcomes. The study employed the ADDIE development model, which consists of the analysis, design, development, implementation, and evaluation stages. Data were collected through expert validation questionnaires, practicality questionnaires, observations, and learning outcome tests in the form of pretests and posttests. The results indicate that the developed contextual-based interactive learning media has a very high level of validity, is considered practical by teachers and students, and is effective in improving students’ vocabulary learning outcomes, as evidenced by higher posttest scores compared to pretest scores. In conclusion, the contextual-based interactive learning media is feasible for use as an alternative instructional medium in Indonesian language learning. The findings imply that the integration of contextual and interactive media can enhance learning quality, student engagement, and vocabulary learning outcomes in elementary education.
An E-Dictionary of Angklung Playing Based on Kodály Hand Signs in PKPBI Learning for Deaf Students Dewa Ayu Kartika pratiwi; Anak Agung Gede Agung; I Gede Astawan
Jurnal Media dan Teknologi Pendidikan Vol. 6 No. 1 (2026): January
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jmt.v6i1.108958

Abstract

Learning angklung playing skills in the PKPBI (Education and Development of the Indonesian Language) subject for deaf students still faces challenges, particularly the limited availability of media suitable for their visual and kinesthetic characteristics. Traditional learning tends to place the teacher as the primary resource, limiting students' independent practice and resulting in suboptimal sound detection and angklung playing skills. This study aims to analyze and develop an e-dictionary for angklung playing based on Kodaly hand signs and to test its feasibility, practicality, and effectiveness. This research is a developmental research using the ADDIE model. Subjects included experts and deaf students as users. Data were collected through questionnaires and tests using validation sheets, response questionnaires, and learning outcome tests. Data were then analyzed using descriptive quantitative and inferential methods. The results showed that the media had excellent feasibility, was practical to use, and was effective in improving sound detection and angklung playing skills in deaf students. The conclusion of this study is that the developed media is feasible, practical, and effective for use in PKPBI learning. Consequently, this media can be an innovative alternative to support more interactive, independent learning, and is tailored to the characteristics of deaf students.