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Bringing the Legend to Life:: Tourist Experience and Cultural Interpretation of the Sangkuriang Legend at Mount Tangkuban Parahu Aditya Rizki Rinaldi
Barista : Jurnal Kajian Bahasa dan Pariwisata Vol. 12 No. 01 (2025): June
Publisher : Unit Bahasa, Politeknik Pariwisata NHI Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34013/barista.v12i01.1937

Abstract

Mount Tangkuban Parahu is a tourist destination that offers natural beauty and has strong cultural value through the legend of Sangkuriang. These legendary narratives shape tourists' expectations before they visit and influence how they interpret the physical landscape they observe. This research aims to analyze the experiences of tourists who already have an understanding of the Sangkuriang story and identify the gap between expectations and the reality of cultural interpretation in the field. The method used is a qualitative approach through in-depth interviews and participant observation with tourists who have a background in understanding this legend. The research results show that tourists have high expectations for culture-based tourism experiences, but they find limitations in presenting legendary narratives at locations. The lack of information boards, the lack of storytelling-based tour guides, and the absence of cultural attractions that support immersive experiences are the main obstacles in creating a more immersive tourism experience. In addition, tourists feel that visual interpretation and landscape elements have not been fully optimized to strengthen the connection between the Sangkuriang story and tourist destinations. Therefore, innovative strategies are needed to improve cultural interpretation on Mount Tangkuban Parahu, such as strengthening the role of tour guides, developing thematic tourist routes, and utilizing digital technology such as augmented reality (AR) and interactive tourism applications. In addition, collaboration with local communities and academics is an important step in enriching a more authentic and sustainable cultural narrative. By implementing this strategy, Mount Tangkuban Parahu has great potential to become a leading cultural tourism destination that is visually attractive and provides an educational and interactive experience for tourists.
Analisis Technology Acceptance Model: Pemanfaatan Teknologi pada Mahasiswa Vokasi Event Management Enricho Gabriel Masahengke Masahengke; Mohamad Rafif Zulfiqar; Christiano Joviel Budi Pradigda; Aditya Rizki Rinaldi
MEDIANTARA: Indonesian Journal of Creative Business and Technology (IJCBT) Vol 2 No 1 (2026): MEDIANTARA: Jurnal Indonesia Bisnis dan Teknologi Kreatif
Publisher : Multmedia Nusantara Politeknik

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64425/ss9f7286

Abstract

This study aims to analyze the perception of students at Multimedia Nusantara Polytechnic (MNP) regarding the use of technology in Event Management programs using the Technology Acceptance Model (TAM). The study focuses on Perceived Usefulness (PU), Perceived Ease of Use (PEOU), Perceived Enjoyment (PE), Self-Efficacy (SE), Personal Innovativeness in IT (PII), and Behavioral Intention to Use (BII) to evaluate students’ readiness for digital transformation and technological proficiency. Data were collected through an online questionnaire from 78 Event Management students with relevant experience in technology usage. The analysis was conducted using descriptive statistics and Structural Equation Modeling with Partial Least Squares (SEM-PLS). The results indicate that students hold highly positive perceptions of the usefulness, ease of use, and enjoyment of technology, along with high confidence in their ability to operate it. Personal Innovativeness in IT significantly affects Self-Efficacy but does not directly influence PU, PEOU, or BII. PU and PE were found to be the dominant factors driving students’ intention to use technology in learning and professional practice. These findings highlight that MNP’s vocational education approach effectively prepares students to become adaptive human resources, capable of embracing digital transformation and optimizing technology utilization in professional and daily life contexts. This study provides implications for developing other vocational education programs to enhance workforce readiness in the digital era.
EVENTSCAPE AND DESTINATION IMAGE AT A NATURE-BASED CONSERVATION ATTRACTION: FACILITIES AS FOUNDATION AND ENTERTAINMENT AS DRIVER AT KEBUN RAYA BOGOR Rina Saadah; Aditya Rizki Rinaldi
JURNAL KEPARIWISATAAN Vol 25 No 2 (2026): Jurnal Kepariwisataan
Publisher : Politeknik Pariwisata Bali

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52352/jpar.v25i2.2802

Abstract

Indonesia's intensifying tourism competition increasingly compels nature-based destinations to build a strong image rather than rely on natural scenery alone, and event activation has become a widely used strategy for doing so. Kebun Raya Bogor, one of the oldest and most complete botanical gardens in Southeast Asia, has actively organized event programs, yet their effect on destination image has rarely been examined empirically. This study measured visitor evaluations of event activation, characterized the destination image formed, and estimated the magnitude of the former's effect on the latter. A cross-sectional online survey of 104 visitors who attended events between January and May 2026 was analyzed using descriptive statistics and multiple linear regression. Event activation was operationalized through Carneiro et al.'s (2019) eventscape dimensions of facilities, design, and entertainment, and destination image through Huete-Alcocer et al.'s (2019) cognitive, affective, and unique dimensions. Both constructs were evaluated highly, and event activation had a positive, significant effect on destination image, both partially and simultaneously, explaining 75.4% of its variance (R² = 0.754). The results reveal a complementary structure: entertainment produced the largest absolute effect (B = 1.542) while facilities carried the largest standardized contribution (? = 0.439), indicating that adequate facilities form the foundation on which entertainment-driven image gains are built. The findings extend eventscape and destination-image theory to a nature-based conservation setting and suggest that management prioritize entertainment programming without compromising baseline facility quality.