Nana Hendracipta
Universitas Sultan Ageng Tirtayasa, Serang

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PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS INVINITY CUBE MATERI PERPINDAHAN KALOR UNTUK MENINGKATKAN KEAKTIFAN BELAJAR SISWA KELAS V DI SD NEGERI II PASINDANGAN Siska Milawati; Nana Hendracipta; A. Syachruroji
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 11 No. 4 (2022): August
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/10.33578/jpfkip.v11i4.8588

Abstract

This article is based on the results of the needs analysis. The research comes from observations and interviews with teachers in one of the public schools, which is located in Cileles Lebak Banten. It is aimed to 1) find out how to develop Infinity Cube-based learning media on heat transfer materials to improve students’ learning activity at grade V, 2) find out the feasibility of learning media based on Infinity Cube heat transfer materials to improve students learning activities at grade V, and 3) find out students’ responses towards learning media based on Infinity Cube heat transfer material to increase students’ learning activity at grade V. The type of research used refers to the Research and Development method. Based on the research results from the validation of the material experts, the average score from the two experts was 87% in the very feasible category, the media expert test obtained an average score from the two media experts with a percentage of 80% in the very feasible category. The infinity cube media was tested on 24 fifth-grade students as a sample. Field trials of student responses from every aspect of material content, media display quality, and media significance obtained a score of 91.3% in the very feasible category. The students’ learning outcomes before using the media and after applying the second observation media from the acquisition of observational observations after the natural science learning subject process of heat transfer material using the Infinity Cube media obtained an increase based on the results of the first and second activity observation data analysis from 50% in enough category in the second observation to 90% in the high category, therefore, by using the media students seemed more active and motivated in learning. The recommendations for this research were 1) teachers in the use of media should pay more attention to making learning more fun so that learning did not seem monotonous, 2) with the media students were understood more what is explained and are more motivated in learning than before, 3) school needed to provide better facilities to support the learning process and students’ achievements, and 4) by conducting research in addition to developing learning media infinity cube, researchers, when were involved in schools, could develop further materials to follow-up in the use of learning media for teaching.
PENELITIAN TENTANG KOMPETENSI KEPRIBADIAN GURU DALAMMENERAPKAN PENDIDIKAN KARAKTER DISIPLIN Muawanah; Trian Pamungkas Alamsyah; Nana Hendracipta
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 11 No. 2 (2022): April
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v11i2.8516

Abstract

This article discusses the teacher's personality competence in implementing discipline character education for fifth-grade students. The study described in this article was qualitative descriptive research and the subjects of the research were teachers and students. The study involved the fifth-grade students at the Khalifah Islamic Elementary School in Serang in the 2020/2021 academic year. Data collection was carried out by means of observation, interviews and supported by documentation. Data analysis techniques used were data reduction, data presentation, and drawing conclusions. The results of this study could be concluded that (1) the teacher at class V of Abdullah bin Mas'ud Islamic Elementary School Khalifah Serang has implemented personality competencies in learning. The personality competency shown by the teacher was the personality of teachers who have noble character and exemplary for students. (2) The ways of the teacher at class V of Abdullah bin Mas'ud understanding well about the supporting and inhibiting factors in implementing disciplined character education were seen from the teacher’s understanding in instilling the discipline character education, with the attitude or examplary of the teacher in providing examples of disciplined character, and then from the support from the school and the important role of parents for students. And (3) the teacher's efforts in applying the discipline character for students that have been implemented well were seen on the existence of habits such as dhuha prayer and Tilawatil Al-Qur’an, the existence ofrules or regulations during the online learning process, and the existence of exemplary that could be formed due to habits carried out by students
PENGEMBANGAN BAHAN AJAR BERBASIS E-BOOK PADA MATA PELAJARAN IPA MATERI PENGGOLONGAN HEWAN BERDASARKAN JENIS MAKANANNYA DI SD NEGERI SERANG 20 Novia Monitha; Encep Andriana; Trian Pamungkas Alamsyah; Nana Hendracipta
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 11 No. 2 (2022): April
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v11i2.8551

Abstract

This article covers the explanation of the teaching materials feasibility in the form of digital books or e-books to support students‟ learning, especially in Natural Sciences subject matter and the student‟s responses to teaching materials developed by the researchers. The research method used described in this article was Research and Development (R&D) by using the Borg and Gall developmental model that consisted of potential and problems, data collection, product design, design validation, design revision, and a limited product trial. The results showed the feasibility of e-books was seen based on the assessment of design experts, linguists and material experts. The scores obtained were 81.305% from the design experts, 81.53% from the Linguists, and 91.42% from material experts. Subsequently, for student responses to e-books used in the learning process, the average score was 0.958 or 96%. Based on the results, it could be concluded that the research produced an e-book of the natural sciences materials on the animal classification based on their type of foods at class V students in Elementary School. The results of design validation indicated the „Very Eligible‟ category, Linguist validation indicated the „Very Eligible‟ category, and material validation indicated the „Very Eligible‟ category. The students‟ responses category encompassed the „Very Good‟ category. Thus, the product resulted was categorized to be suitable for use as teaching materials in the online learning process.
PENGEMBANGAN MULTIMEDIA PEMBELAJARAN INTERAKTIF BERBASIS ARTICULATE STORYLINE 3 UNTUK MENINGKATKAN HASIL BELAJAR PADA MATERI STRUKTUR FUNGSI TUBUH HEWAN DAN TUMBUHAN DI KELAS IV SD Sonia Fransisca; Nana Hendracipta; Ahmad Syachruroji
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 11 No. 4 (2022): August
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/10.33578/jpfkip.v11i4.8604

Abstract

The development of technology is very good for every field area of life. However, the development of technology makes education needed to make new innovations to follow the current development. One of the challenges for education is to fuse every technology into an attractive medium for learning. Therefore, the purpose of the research in this article is toproduce learning media that innovate following technological developments. The research was conducted using Research and Development method. The methods used were analysis, design, development, implementation, and evaluation (ADDIE). After implementing interactive learning and producing learning multimedia based on an articulate storyline 3. After implementing the evaluation, it was carried out to find out whether the purpose of the research was running or not. The media in the research succeeded in getting the "decent" category and the media helped to improve the students’ learning outcomes by 0.81%, which was included in the "high" N-Gain category.
IMPLEMENTING VISUALIZATION, AUDITORY, KINESTETIC (VAK) LEARNING MODEL TO IMPROVE STUDENTS’ CREATIVE THINKING ABILITIES IN SCIENCE SUBJECT Ayu Fiyanti Rahmadani; Nana Hendracipta; Encep Andriana
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 10 No. 2 (2021): April
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v10i2.8089

Abstract

This research was a quantitative study with a quasi-experimental research type. The purpose of this study was to determine the differences in creative thinking skills between students taught by visualization, auditory, kinesthetic (VAK) model and students taught by direct learning model. This research was conducted at grade IV SDN 2 Pagelaran. The data collection technique was done by testing. The main instrument in this research was a test of students' creative thinking skills. Then, data were analyzed through descriptive statistic data and inferential statistical data. The posttest results revealed that the average score of students' creative thinking skills in the experimental class was 68.8, while the average score in the control class was 58.6. It was seen from the average difference test that the comparison of the testing criteria was tcount ≥ ttable or 4.41 ≥ 2.019. From the results, it was stated that there was a difference in students' creative thinking abilities between the control class and the experimental class. After that, it was also tested with the right side test in which tcount ≥ ttable or 4.09 ≥ 1.671, with a significant level of 0.05. Based on the results, it was concluded that the students had better creative thinking abilities after being taught by visualization, auditory, kinesthetic (VAK) model than students taught by direct learning model.