Yulia Maftuhah Hidayati
Universitas Muhammadiyah Surakarta, Surakarta, Jawa Tengah

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ANALISIS MASALAH PEMBELAJARAN PADA OPERASI HITUNG BILANGANBULAT DI MASA PANDEMI COVID-19 Fitri Handayani; Sutama; Yulia Maftuhah Hidayati
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 11 No. 2 (2022): April
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v11i2.8848

Abstract

 This article describes a study about the learning problems of integer counting operations during the COVID-19 pandemic era. The study was qualitative descriptive research with case study methods. The study involved the students of class VI di SDN 1 Jambukidul Ceper Klaten. Techniques of data collection were carried out by applying the observation, interviews, and documentation. The validity of data used was a triangulation of sources, methods, and theories. Data were also analyzed through Milles & Huberman analysis techniques. The results showed that the learning problems of integer counting operationsduring the COVID-19 pandemic were (1) the abstract material characteristics that made students difficult to digest the meaning of problems into mathematical language; (2) limited space for teachers to control student learning attitudes, and (3) students’ low motivation andlearning outcomes about integer counting operations. In this relation, the researcher recommended that further studies are needed to be studied related to the selection of innovative learning models and media that are considered effective for the integer counting operating material, especially in the COVID-19 pandemic era.
Implementasi Kahoot dan Teams Games Tournament dalam Meningkatkan Motivasi dan Hasil Belajar Siswa terhadap Matematika Lilik Mustofiyah; Markhamah Markhamah; A. Fathoni; Sutama Sutama; Yulia Maftuhah Hidayati
Ideguru: Jurnal Karya Ilmiah Guru Vol. 10 No. 2 (2025): May 2025 Edition
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v10i2.1330

Abstract

The purpose of this study was to determine the implementation of Kahoot and Teams Games Tournament in improving student motivation and learning outcomes in the field of mathematics. The research method applied is a mixed method with a concurrent model. The subjects of this study were 34 grade 6 students. The data collection methods employed encompassed observation, questionnaires, interviews, and testing. Learning motivation was measured by applying a questionnaire that had previously been tested for validity and reliability, with a Likert scale (score 1-5). The interview used 10 questions, while the test instrument included pretest and posttest. Sampling was conducted using the purposive-sampling method. The results showed that the use of Kahoot and TGT increased students' learning motivation by 86%. In addition, the integration of Kahoot with TGT cooperative learning model improved the mathematics learning outcomes of grade VI students at MI Muhammadiyah Madiun City. The pre-test results showed 65.15% completeness, while the post-test reached 81.62%. Interviews and questionnaires indicated 100% of students were interested, active, and had positive emotional responses and a desire to repeat learning with this method. The integration of Kahoot and TGT proved to be an effective and fun learning tool.