Titi Sriwahyuni
Universitas Negeri Padang, Indonesia

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IMPLEMENTATION OF AN ELECTRICAL POWER BASICS E-MODULE TO IMPROVE STUDENT LEARNING OUTCOMES IN VOCATIONAL HIGH SCHOOLS Noviani Noviani; Taali Taali; Titi Sriwahyuni
Jurnal Kepemimpinan dan Pengurusan Sekolah Vol. 10 No. 4 (2025): December
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jkps.v10i4.1070

Abstract

This study aims to describe the extent to which student learning outcomes improved after the implementation of the Basic Electrical Engineering e-module in vocational learning. This study used a pre-experimental design with a one-group pretest–posttest model, involving 32 tenth-grade students of the Electrical Power Installation Engineering expertise program at SMKN 4 Palembang. Data were collected using multiple-choice pretests and posttests that assessed students' conceptual understanding of Basic Electrical Engineering. The e-module was designed with multimedia elements like text, audio, and worksheets to support flexible, independent learning. The results showed a significant improvement in student learning performance, with the average pretest score increasing from 68.9 to 81.1 and an N-Gain value of 0.392, which is included in the moderate category. These findings indicate that the e-module effectively improves student understanding and engagement, while confirming its pedagogical potential in vocational education. The novelty of this study lies in its focus on e-modules for technical-vocational subjects, which can foster conceptual mastery in specific technical materials. This research contributes to the development of literature on technology-based learning and confirms the potential of e-modules as a vocational education innovation.
RANCANG BANGUN SISTEM SMART ECO-TOURISM BERBASIS VIRTUAL REALITY UNTUK MENDUKUNG PARIWISATA BERKELANJUTAN DI KABUPATEN AGAM, SUMATERA BARAT Indra Yones; Titi Sriwahyuni; Yeka Hendriyani; Jusmardi Jusmardi
Jurnal Kepemimpinan dan Pengurusan Sekolah Vol. 11 No. 1 (2026): Regular Issue
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jkps.v11i1.1899

Abstract

Sustainable tourism has become an important approach in managing tourist destinations that prioritize environmental preservation and community welfare. The Maninjau Lake area in Agam Regency, West Sumatra, has significant natural tourism potential but still faces limitations in digital promotion media and tourist understanding of eco-tourism concepts. This study aims to design and develop a Smart Eco-Tourism system based on Virtual Reality as a promotional and educational media for sustainable tourism. This research uses the Prototype method which allows system development to be carried out iteratively and focuses on user needs. The system development process includes requirement analysis, prototype design, implementation, and system testing. The developed system is capable of presenting interactive 3D tourism maps and virtual exploration experiences of Maninjau Lake tourist destinations. Functional and usability testing results indicate that the system works properly and is easy to use by users. The integration of Virtual Reality technology into Smart Eco-Tourism systems provides an interactive digital tourism promotion model while supporting environmental awareness and sustainable tourism education.