Basic mathematical skills need to be introduced from an early age because they contribute to the development of logical thinking, problem-solving abilities, and children's readiness for subsequent levels of education. However, learning practices in several early childhood education institutions are still dominated by worksheets and repetitive counting activities that are less aligned with children's learning characteristics, which emphasize play-based experiences. As a result, children often show limited interest in learning activities and encounter difficulties in understanding basic mathematical concepts. This community service program aimed to introduce the use of the MA-MATH application as a digital learning medium that can assist teachers and parents in introducing mathematical concepts to young children. The application was developed by integrating various educational games covering number concepts, geometry, classification, sequencing, patterns, simple graphs, and measurement. In addition, the application incorporates elements of local wisdom from Ngawi Regency to enrich children's learning experiences. The program was implemented through several stages, including needs assessment, socialization, application training, and mentoring sessions involving teachers and parents of students at TK Dharma Wanita 1 Klitik, Ngawi Regency. Through these activities, participants gained a better understanding of how interactive digital media can be utilized to support learning processes that are appropriate for the developmental characteristics of early childhood. The results indicate that the MA-MATH application can serve as an engaging, user-friendly, and effective alternative learning medium for introducing basic mathematics to young children. The integration of educational games and local cultural elements also increased participants' interest in utilizing technology as a learning tool. Therefore, the MA-MATH application has the potential to support teachers and parents in creating mathematics learning experiences that are more contextual, enjoyable, and flexible