Dwi Irawati Nur Aini
Education System and Information Technology, Regional Campus in Purwakarta, Universitas Pendidikan Indonesia, Purwakarta, 41115, Indonesia

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Development and Usability Evaluation of an Interactive Digital Literacy E-Module Based on Mayer’s Multimedia Learning Principles for Phase E Students Dwi Irawati Nur Aini; Rizki Hikmawan
Journal of Educational Sciences Vol. 10 No. 7 (2026): Journal of Educational Sciences
Publisher : FKIP - Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.10.7.p.623-633

Abstract

High school students still face difficulties in distinguishing factual information from hoaxes in digital media, indicating the need for interactive learning media that can strengthen digital literacy skills. This study aimed to develop an interactive digital literacy e-module based on Mayer’s multimedia learning principles and evaluate its usability using the System Usability Scale (SUS). The study employed a Design and Development Research (DDR) approach consisting of needs analysis, design, development, and evaluation stages. The e-module materials were designed using Canva by integrating text, images, and videos, while interactive questions and instant score feedback were provided through Google Sites. The usability evaluation involved 24 Phase E students who used the e-module during informatics learning activities. The results showed an average SUS score of 82.08, which falls into the Acceptable category, Grade A, and Excellent adjective rating. These findings indicate that the e-module was easy to use, comfortable, and well accepted by students. Therefore, the developed e-module can be considered a usable and appropriate learning medium to support digital literacy learning, particularly in helping students critically evaluate the accuracy of information.