Muchamad Fauyan
Universitas Islam Negeri K.H. Abdurrahman Wahid Pekalongan

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Implementasi Gamification Memanfaatkan Wordwall dalam Problem Based Learning untuk Meningkatkan Minat Belajar Verawati Sarah; Mohammad Kholil; Nurhasyim Nurhasyim; Muchamad Fauyan
Journal of Pedagogical and Teacher Professional Development Vol. 3 No. 1 (2026): Journal of Pedagogical and Teacher Professional Development, July 2026
Publisher : Fakultas Tarbiyah Ilmu Keguruan Universitas Islam Negeri Kiai Haji Achmad Siddiq Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35719/jptpd.v3i1.230

Abstract

Rendahnya minat belajar peserta didik menjadi salah satu kendala dalam pembelajaran Pendidikan Agama Islam (PAI), terutama ketika pembelajaran masih didominasi metode ceramah dan kurang melibatkan peserta didik secara aktif. Penelitian ini bertujuan meningkatkan minat belajar PAI melalui penerapan gamification berbantuan Wordwall yang dipadukan dengan model Problem Based Learning (PBL). Penelitian menggunakan metode Penelitian Tindakan Kelas (PTK) yang dilaksanakan dalam dua siklus. Setiap siklus meliputi tahap perencanaan, pelaksanaan tindakan, observasi, dan refleksi. Subjek penelitian adalah 26 peserta didik kelas IV SDN Kadumekar. Data dikumpulkan melalui observasi, wawancara, dan dokumentasi, kemudian dianalisis secara kualitatif dan kuantitatif menggunakan persentase perkembangan minat belajar pada empat indikator, yaitu perasaan senang, ketertarikan, perhatian, dan keterlibatan aktif. Hasil pra-siklus menunjukkan sekitar 65% peserta didik memiliki minat belajar PAI yang rendah. Setelah tindakan diberikan, seluruh indikator minat belajar mengalami peningkatan. Pada Siklus I peserta didik yang mencapai kategori Meningkat Sesuai Harapan (MSH) masih berkisar antara 30,8% hingga 42,4%. Setelah dilakukan perbaikan tindakan pada Siklus II, persentase peserta didik yang mencapai kategori MSH meningkat menjadi 73,1% pada indikator perasaan senang, ketertarikan, dan perhatian, serta 76,9% pada indikator keterlibatan aktif. Hasil tersebut menunjukkan bahwa penerapan gamification berbantuan Wordwall melalui Problem Based Learning berhasil meningkatkan minat belajar Pendidikan Agama Islam peserta didik kelas IV SDN Kadumekar. Low learning interest remains one of the major challenges in Islamic Religious Education (IRE), particularly when classroom instruction is dominated by teacher-centered lectures with limited student engagement. This study aimed to improve students' interest in learning IRE through the implementation of Wordwall-assisted gamification integrated with the Problem-Based Learning (PBL) model. This study employed Classroom Action Research based on the Kemmis and McTaggart model, consisting of two action cycles: planning, acting, observing, and reflecting. The participants were 26 fourth-grade students at SDN Kadumekar. Data were collected through classroom observation, interviews, and documentation, then analyzed using qualitative and quantitative descriptive techniques based on four indicators of learning interest: enjoyment, attraction, attention, and active participation. Initial observations revealed that approximately 65% of students demonstrated low interest in learning Islamic Religious Education. Following the implementation of the intervention, students' learning interest improved across all indicators. In Cycle I, students achieving the Expected Improvement (MSH) category ranged from 30.8% to 42.4%. After revising the instructional strategy in Cycle II, the proportion increased to 73.1% for enjoyment, attraction, and attention, while active participation reached 76.9%. These findings indicate that Wordwall-assisted gamification integrated with Problem-Based Learning effectively enhances students' interest in learning Islamic Religious Education in elementary schools.
Investigate innovative teaching strategies that improve elementary school students' speaking skills in the digital age Muchamad Fauyan; Anwar Efendy; Sugeng Bayu Wahyono
Journal of Integrated Elementary Education Vol. 6 No. 1 (2026)
Publisher : Universitas Islam Negeri Walisongo Semarang in collaboration with PD PGMI Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21580/jieed.v6i1.28363

Abstract

This study aims to identify effective strategies for improving the speaking skills of fifth-grade elementary students through innovative pedagogical approaches, technology integration, and socio-emotional support. This research employed a mixed-methods approach using a convergent parallel design. Participants consisted of ten fifth-grade teachers from ten elementary schools or madrasah ibtidaiyah in Pekalongan City selected purposively based on their teaching experience, and twenty students randomly selected from the same classes. Qualitative data were collected through structured interviews and classroom observations, while quantitative data were obtained using four-point Likert-scale questionnaires measuring instructional strategies, student engagement, speaking confidence, and the use of educational technology. The findings show that teachers employ diverse student-centered strategies—such as contextual, cooperative, and collaborative learning, storytelling, problem-based learning, project-based learning, and interactive discussions supported by digital media—to create meaningful speaking opportunities; quantitatively, more than 90% of teachers consistently implemented guided speaking practices that increased participation and 80% of students showed enthusiasm in collaborative speaking activities, although technology integration remained moderate among about 30% of teachers and 40–80% of students still demonstrated limited confidence in individual or spontaneous speaking tasks. These findings highlight the importance of integrating innovative instructional strategies, digital learning technologies, and socio-emotional support in speaking instruction.