Rahmi Faradisya Ekapti
UIN Kiai Ageng Muhammad Besari Ponorogo

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Inkubasi Ide Kreatif: Pendampingan Penyusunan Proposal Riset Inovatif bagi Kelompok Siswa Peneliti SMP Sofwan Hadi; Titah Sayekti; Rahmi Faradisya Ekapti; Wilis Werdiningsih
Journal of Community Development and Disaster Management Vol. 8 No. 1 (2026): Journal of Community Development and Disaster Management
Publisher : Institut Agama Islam Sunan Giri Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/jcd.v8i1.10109

Abstract

The 21st-century landscape demands that students possess innovation, research, and critical thinking skills as essential competencies in navigating social and technological change. At the junior high school (SMP) level, students have entered a phase of cognitive development that supports the development of scientific, logical, and critical thinking skills. However, this potential is often underdeveloped due to limited space for scientific exploration, teachers' limited methodological competence, and limited coaching time. The Creative Idea Incubation Program offers a solution to facilitate the transformation of student ideas into innovative, measurable research proposals. This article aims to describe the process and outcomes of a mentoring program that developed innovative research proposals for a group of junior high school student researchers and to formulate a replicable mentoring model. The service program was implemented through a two-day intensive workshop involving 32 seventh-grade students, using a service-learning and coaching clinic approach in small-group learning. The Service-Learning stages were carried out through the provision of basic child-friendly research materials, focus group discussions, and presentation and reflection sessions on the prepared proposals. The results showed that students' initial methodological abilities remained heterogeneous, with an average pre-test score of 72.66. Students experience difficulty distinguishing between empirical facts and opinions, formulating hypotheses, and determining data-collection techniques. Mentoring through brainstorming, proposal formulation, and presentation stages has been shown to improve the quality of research proposals, particularly in the formulation of titles, development of backgrounds, and synchronization of research components. This program also contributes to improving students' scientific thinking, creativity, scientific literacy, communication skills, and confidence in conducting innovative research.
Learning digitalization: pocket book integrated augmented reality with differentiation approach as scientific investigation media Rahmi Faradisya Ekapti; Alfi Mufidah
THABIEA : JOURNAL OF NATURAL SCIENCE TEACHING Vol 8, No 1 (2025): THABIEA : JOURNAL OF NATURAL SCIENCE TEACHING
Publisher : Institut Agama Islam Negeri Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21043/thabiea.v8i1.31047

Abstract

Scientific investigation activities are urgent in improving students' science process skills. So far, in science learning in higher education, there still needs to be more guidance in conducting scientific investigations, so guidance is needed to overcome this problem. This study aims to develop a scientific investigation guide with integrated innovation of 3D Augmented Reality technology using the type of research and development (R&D) ADDIE model, starting from Analysis, Design, Develop, Implementation, and Evaluation. The results obtained by the developed product are said to be feasible after going through an expert validation test with an average validity level of 94% and can also improve students' science process skills after the implementation stage, as evidenced by the results of the paired sample t-test with a significance result of 0.002 and also received a positive response from students. This shows that learning media involving Augmented Reality technology can provide students with a more interactive and exciting learning experience. Therefore, students who conduct research on the development of Pocket Books must be equipped with skills in combining online media in the form of Augmented Reality and offline media in the form of Pocket Books and follow each step of the R&D ADDIE research sequentially in order to produce valid products that can be used effectively.