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All Journal PeTeKa
Regina Ade Darman
Fakultas Sians dan Teknologi, Universitas PGRI Sumatera Barat

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PENGARUH MODEL PEMBELAJARAN KOOPERATIF MURDER TERHADAP HASIL BELAJAR SISWA PADA MATA PELAJARAN INFORMATIKA KELAS X DI SMKN I ENAM LINGKUNG Arif Rahman Hatta; Regina Ade Darman; Bernediv Nurdin
PeTeKa (Jurnal Penelitian Tindakan Kelas dan Pengembangan Pembelajaran) Vol 8, No 1 (2025): PeTeKa (Jurnal Penelitian Tindakan Kelas dan Pengembangan Pembelajaran)
Publisher : Universitas Muhammadiyah Tapanuli Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31604/ptk.v8i1.405-411

Abstract

The aim of this research is to determine the influence of the Murder Cooperative Learning Model on Student Learning Outcomes in Class X Informatics Subjects at SMKN 1 Enam Lingkung. This research is quantitative research. The Quasi Experiment method can be interpreted as a research approach used to find the effect of certain treatments on others under controlled conditions. The population of this study were all class X MPLB students at SMKN 1 Enam Lingkung. The research sample was determined using the Cluster Random sampling technique. Data collection techniques include observation, tests and documentation. Data analysis techniques include descriptive tests, normality tests, homogeneity tests, hypothesis tests, normalized gain tests. This research proves that there is a positive and significant influence on the use of the murder cooperative learning model on student learning outcomes in class X informatics subjects at SMKN 1 Enam Lingkung. Based on the results of the Normalized Gain test above, it can be seen that the average N-Gain score for the experimental class is 61.8222 with the highest score being 100.00 and the lowest score being 43.75. 
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS ANDROID PADA MATERI PERENCANAAN DAN PENGALAMATAN JARINGAN KELAS XI TKJT DI SMKNEGERI 2 PADANG PANJANG Tesa Amalia Ramadhani; Heri Mulyono; Regina Ade Darman
PeTeKa (Jurnal Penelitian Tindakan Kelas dan Pengembangan Pembelajaran) Vol 8, No 2 (2025): PeTeKa (Jurnal Penelitian Tindakan Kelas dan Pengembangan Pembelajaran)
Publisher : Universitas Muhammadiyah Tapanuli Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31604/ptk.v8i2.794-803

Abstract

The purpose of this research is to produce Android-based learning media using the valid Articulate stroyline 3 application Produce Android-based learning media using the practical Articulate stroyline 3 application. This research method uses the Research and Development (RD) method. The results of the study tested the practicality of android-based learning media from teacher practicality data of 90.74% with the category of very practical. Meanwhile, student responses were obtained with 88.17% with the category of very practical. Thus, it can be concluded that the response of teachers and students to android-based learning media is very practical, so that it can be used in the learning process at school.