Mutia Kamalia Mukhtar
Universitas Terbuka, Indonesia

Published : 2 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 2 Documents
Search

Reimagining history education through the arts: An exploratory study on active and experiential learning Siti Utami Dewi Ningrum; Nisa A'rafiyah Tri Wulandari; Mutia Kamalia Mukhtar; Muhammad Nirwan Sambudi; Siti Trisna Dewi
Jurnal Sinar Edukasi Vol 7 No 01 (2026): Jurnal Sinar Edukasi [in progress]
Publisher : Institute of Information Technology and Social Science (IITSS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61346/jse.v7i01.321

Abstract

History education is often text-based and tends to fall short in connecting students with emotional and reflective experiences of the past. This study aims to explore various forms of art, such as novels, films, paintings, and songs, as media for history education that can foster active engagement and experiential learning among students. Through an interdisciplinary approach that maps the potential and functions of artistic works within the context of history education, this study highlights how art can serve as a powerful narrative medium to enrich critical understanding, empathy, and personal reflection on historical events in Indonesia. The research findings indicate that works of art have the capacity to serve as humanistic historical material, challenge dominant narratives, and foster a deeper connection between students and the past. This exploratory mapping provides a conceptual foundation for the development of innovative, student-centered history learning strategies that are more emotionally engaging, culturally relevant, and intellectually stimulating.
Designing the future of Pancasila education: A needs analysis for interactive Android-based digital learning materials in primary schools Nisa A'rafiyah Tri Wulandari; Siti Awaliyah; Siti Utami Dewi Ningrum; Mutia Kamalia Mukhtar; Renda Yuriananta; Erna Risnawati; Mujiono Mujiono; Eka Analita Eliana
Jurnal Sinar Edukasi Vol 7 No 01 (2026): Jurnal Sinar Edukasi [in progress]
Publisher : Institute of Information Technology and Social Science (IITSS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61346/jse.v7i01.328

Abstract

Pancasila education in primary schools is pivotal for early character formation, yet teachers face limited digital teaching media, low learner engagement, and weak technology integration, especially in resource-constrained settings. This study aimed to identify pedagogical, content, and technical requirements for an Android-based application, GO-PANCASILA, for Grade-4 learners. Using a Research and Development approach, the study combined the 4D model (Define, Design, Develop, Disseminate) with the Waterfall SDLC, focusing on the Define and Design phases as a needs analysis. Data were collected through literature review, classroom observations, and semi-structured interviews with teachers and students, then thematically analyzed and triangulated. Findings showed that teachers struggle to create contextual materials, choose relevant methods, and manage instructional time, while students prefer multimedia-based interactive learning. Key needs include engaging visual content, reflective quizzes, and integration of Pancasila values into daily experiences. These findings provide a foundation for developing GO-PANCASILA as an adaptive learning solution supporting character formation and civic literacy.