Ruminingsih
Universitas Doktor Nugroho Magetan

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Analysis of Indonesian Language Proficiency Among Early Childhood Learners in Pandeyan Village, Maospati Sub-district, Magetan Regency, Using Illustrated Storybooks Heni Purwulan; Ruminingsih Ruminingsih
Jurnal Ragam Pengabdian Vol. 3 No. 1 (Spesial Issue) (2026): "Dharma Samudera"
Publisher : Lembaga Teewan Journal Solutions

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62710/zvkhfx35

Abstract

Teachers and students use Indonesian as a communication tool to facilitate productive interactions throughout the daily learning process. The author conducted observations of PAUD/TK in Pandeyan Village, Maospati District, Magetan Regency. There is a grammar between students and teachers during classroom learning that is still not good, because it is mixed with local languages or the lack of students' ability to speak well. This is caused by the family background of students who use local languages as their daily language. Kemala Bhayangkari 59 Kindergarten and Sosiawati Kindergarten have implemented a learning model using picture story media to improve their students' language skills, so it is necessary to assess and study the level of success of these efforts. Purpose: The purpose of this study is to measure the level of Indonesian language skills of students in Pandeyan Village Kindergarten, Maospati District, Magetan Regency by implementing a learning model with picture story media. Method: This study uses a qualitative method with data collection techniques through interviews and observations, then presented in the form of words and sentences, then discussed, analyzed and described together with relevant theories and empirical study results. Results: Both schools have implemented illustrated storytelling media in their learning as an effort to improve students' language skills. Based on information and observations, illustrated storytelling media is able to improve children's language skills, but further development is needed with the assistance and collaboration of parents at home, especially for children who are accustomed to using their regional language or mother tongue at school.
BELAJAR SAMBIL BERMAIN DENGAN PUZZLE ALAM UNTUK ANAK USIA DINI Ruminingsih
Masa Keemasan: Jurnal Pendidikan Anak Usia Dini Vol 6 No 1 (2026): Volume 6 Nomor 1 2026
Publisher : Program Studi Pendidikan Anak Usia Dini STKIP Melawi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46368/mkjpaud.v6i1.4918

Abstract

Anak usia dini berada pada masa usia emas (golden age) perkembangan, yaitu pada rentang usia 0–6 tahun, yang merupakan periode krusial bagi pertumbuhan dan perkembangan aspek fisik, kognitif, bahasa, sosial-emosional, serta moral dan spiritual anak. Oleh karena itu, pembelajaran pada jenjang Pendidikan Anak Usia Dini (PAUD) perlu dirancang secara tepat, salah satunya melalui penggunaan media pembelajaran yang sesuai dengan karakteristik perkembangan anak. Media pembelajaran berbasis permainan, seperti puzzle alam, dipandang relevan karena mengintegrasikan konsep belajar sambil bermain dengan pengalaman konkret yang dekat dengan kehidupan anak. Penelitian ini bertujuan untuk mendeskripsikan dan mengkaji berbagai media pembelajaran anak usia dini, dengan penekanan pada potensi media puzzle alam dalam menstimulasi berbagai aspek perkembangan anak. Penelitian ini menggunakan pendekatan kualitatif dengan jenis studi kepustakaan (literature study). Data diperoleh melalui penelaahan dan analisis terhadap berbagai sumber tertulis berupa artikel jurnal, buku, dan hasil penelitian terdahulu yang relevan. Teknik analisis data yang digunakan adalah analisis isi (content analysis), dengan cara mengidentifikasi, mengelompokkan, dan menafsirkan isi sumber pustaka secara sistematis. Hasil kajian menunjukkan bahwa media pembelajaran berbasis bermain yang bersifat konkret dan kontekstual, termasuk puzzle alam, efektif dalam mendukung perkembangan kosakata, kognitif, kemampuan berbicara, kreativitas, berhitung, bahasa, sosial emosional, fisik motorik, serta kemampuan membaca anak usia dini. Puzzle alam memiliki keunggulan karena mampu mengintegrasikan berbagai aspek perkembangan anak melalui aktivitas menyusun, mencocokkan, dan mengelompokkan dengan memanfaatkan unsur alam. Dengan demikian, media pembelajaran berbasis puzzle alam dapat dijadikan alternatif media pembelajaran yang efektif, menyenangkan, dan bermakna dalam pembelajaran PAUD.
PENGEMBANGAN MEDIA PEMBELAJARAN FINGER PAINTING UNTUK MENINGKATKAN KEMAMPUAN MOTORIK ANAK TK Ruminingsih; Purwulan, Heni
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.50224

Abstract

This study aims to develop finger painting learning media and examine its feasibility, practicality, and effectiveness in improving kindergarten children's fine motor skills. The study was conducted because learning activities for motor development were still limited, less varied, and not fully aligned with children's need for direct, playful, and sensory-based experiences. This research used a Research and Development design adapted from Borg and Gall, covering needs analysis, product planning, prototype development, expert validation, limited testing, field testing, revision, and dissemination. The subjects were group B kindergarten children in Rembang selected through purposive sampling. Data were collected through observation, interviews, questionnaires, product validation sheets, and fine motor skill tests. Data were analyzed using descriptive percentages, validity and reliability testing, independent sample t-test, and N-Gain. The media product took the form of a finger painting guide and activity set containing themes, tools, materials, safety procedures, and learning steps. Expert validation showed that the product was very feasible, with a media feasibility score of 92%. Teacher response reached 96%, and children's response reached 92%, both in the very positive category. The limited trial showed an N-Gain of 69.6%, categorized as moderately effective. The field trial also showed a significant improvement in children's fine motor skills. These findings indicate that finger painting is a valid, practical, and effective learning medium for stimulating hand-eye coordination, finger control, precision, creativity, and learning motivation in kindergarten children.